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1000th post: River Bend Project FINISHED! #197254
09/07/06 06:12
09/07/06 06:12
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline OP
Serious User
1000th post: River Bend Project FINISHED!

Saved my 1000th for this....

Check! Check! Is this thing on?

Your attention please!

Nordic Epitaph Games after 2 3/4 years, Has completed and released the River Bend Project. We sold our first 10 copies at the resort last weekend.

The first level is a re-creation of the River Bend Resort in Watertown Wisconsin. the other 9 or so levels are, well not real places







We promised to let the forums have the game for free for a few days, also to give CC's, though I dont know how much time there will be to make changes now that we've moved on to contract work for Novint.

I babble a lot, so lets just let it be. Download, play, and hopefully enjoy!

Please be brutal and honest with commentary, but try and state bad AND good things if any.

Theres no DirectX included with this version, and it's approx 75 MB download.

Our Gift to you all... (then you'll have to pay if you miss the free download)

- Ride the waterlides!
- Shoot UFOs!
- Fly in a Spacecraft!
- Destroy the Mothership!
- Try to Survive!


Jason

River Bend Project Free Download

I'll hand the mic over to Dennis.....
71 Comments
Re: 1000th post: River Bend Project FINISHED! [Re: BlueBeast] #197255
09/07/06 06:14
09/07/06 06:14
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
yeah, took us a while to get the thing done...
Any bugs left in the game is Jasons fault, he added last minute scripting... as a total scripting noob :| lol, j/k

Hope you guys enjoy it, and good luck

*runs of in joy, FINALLY one project finished after 6 years of using 3dgs*

regards,


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: 1000th post: River Bend Project FINISHED! [Re: Helghast] #197256
09/07/06 14:50
09/07/06 14:50
Joined: Jun 2004
Posts: 131
Netherlands, Voorhout
Bazje Offline
Member
Bazje  Offline
Member

Joined: Jun 2004
Posts: 131
Netherlands, Voorhout
eeeh...I hear this irritating sound of the UFO's everywhere, even when I'm miles away. And sometimes I can't hit the UFO's, is that correct?
The world isn't very detailed, that's a pity. The gun and it's bullets are cool, same for the effect of the bullet hitting an obstacle. The gameplay is nice too, maybe some more enemies (I didn't play for long so I don't know if there are more enemies in a later stadium).

Bas


The time of Dr/\g0n5 has begun...
Re: 1000th post: River Bend Project FINISHED! [Re: Bazje] #197257
09/07/06 16:32
09/07/06 16:32
Joined: Oct 2005
Posts: 4,771
Bay City, MI
lostclimate Offline
Expert
lostclimate  Offline
Expert

Joined: Oct 2005
Posts: 4,771
Bay City, MI
downloading it as i type this, looks nice

Re: 1000th post: River Bend Project FINISHED! [Re: lostclimate] #197258
09/07/06 18:40
09/07/06 18:40
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline OP
Serious User
BlueBeast  Offline OP
Serious User

Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
Oh, I'd say it gets a little tougher twards the end..

Please play the whole game, I like to think there's some pretty neat stuff to see... we even have a minigame on the spacecraft to play!

Actually, we had the UFOs fixed so they couldnt get right up on you where you can't shoot them, In our mad scramble to organize better, we somehow missed it in the code. THAT we'll definately fix.

Keep the comments coming please, it's not too often anything ends up in SC2, Let alone being given the whole game free! Make the most of it, we'd love to hear what people think!

Jason


Gamestudio Pro 6.4
Pentium 4 3.0 GHz 800MHz BUS
AtiRadeon 9800 pro 256Mb 21" Monitor
1 Gig DDR RAM
36 Gig RAPTOR SATA+ 120 Gig SATA
SB Audigy 2 w/ 450 watt Logitech Z680 5.1

www.nordicepitaph.com
Re: 1000th post: River Bend Project FINISHED! [Re: BlueBeast] #197259
09/07/06 19:13
09/07/06 19:13
Joined: Jul 2002
Posts: 5,181
Austria
Blattsalat Offline
Senior Expert
Blattsalat  Offline
Senior Expert

Joined: Jul 2002
Posts: 5,181
Austria
good to see you finished it! good luck with the project/sales.

cheers


Models, Textures and Levels at:
http://www.blattsalat.com/
portfolio:
http://showcase.blattsalat.com/
Re: 1000th post: River Bend Project FINISHED! [Re: lostclimate] #197260
09/07/06 19:51
09/07/06 19:51
Joined: Jun 2005
Posts: 656
G
Grafton Offline
User
Grafton  Offline
User
G

Joined: Jun 2005
Posts: 656
Fantastic, Congratulations to the team!
I have been following the development, and appreciate the free version. Very
generous of you guys.

So whats next?


Not two, not one.
Re: 1000th post: River Bend Project FINISHED! [Re: Grafton] #197261
09/07/06 20:03
09/07/06 20:03
Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
BlueBeast Offline OP
Serious User
BlueBeast  Offline OP
Serious User

Joined: Dec 2003
Posts: 1,220
Just down the road from Raven
Thanks! Right now it'll be contract work for about a month on another small project, then we'll be moving on to Mini Mania, a 3D minigolf game similar to, but way better than Sierra's 3d Ultra Minigolf!

Well, unless something better comes up


Gamestudio Pro 6.4
Pentium 4 3.0 GHz 800MHz BUS
AtiRadeon 9800 pro 256Mb 21" Monitor
1 Gig DDR RAM
36 Gig RAPTOR SATA+ 120 Gig SATA
SB Audigy 2 w/ 450 watt Logitech Z680 5.1

www.nordicepitaph.com
Re: 1000th post: River Bend Project FINISHED! [Re: BlueBeast] #197262
09/07/06 23:14
09/07/06 23:14
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
some technical stuff:

you need to adapt for the movement when strafing and moving forward.
The overall speed needs to be decreased (by about 0.71)
or else you move faster when pressing strafe and forward.

You should also enhance the camera.arc when driving the card.
I like arc=90 for example, mabe you increase that.

Mabybe also let the player skip the introduction text by a click or keypress.

I like the large outdorlevel.

Re: 1000th post: River Bend Project FINISHED! [Re: Damocles] #197263
09/08/06 01:07
09/08/06 01:07
Joined: Oct 2003
Posts: 2,628
IL,US
FeiHongJr Offline
Expert
FeiHongJr  Offline
Expert

Joined: Oct 2003
Posts: 2,628
IL,US
First let me say congratulations. Its awesome and very motivating to see some one acctually complete a game. Also thanks alot for giving us the chance to get it free Really appreciate that.

I played the first level for awhile before my pc magically rebooted... Dont worry its my pc nothing with your game

I cant say I could realy figure out what to do besides run around and shoot ufos...Which becomes a difficult task after being shot to heck and having that blood splatter all over the screen. Pretty cool but a little frustrating imo.

I agree with the having the option to skip the introduction text as well. At first I thought my pc froze up was just about to ctrl+alt+del when it loaded.

The logo is awesome tho really like the raven.. I think it was with the executioners mask on

Anyways congrats and thanks alot again


http://www.freewebs.com/otama_syndicate/index.htm - Each master to his own technique.

- Not me said the bee, Nor I said the fly.
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