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Sphere Demo v1.0 #195093
08/30/05 16:19
08/30/05 16:19
Joined: Oct 2003
Posts: 4,131
M
Matt_Aufderheide Offline OP
Expert
Sphere Demo v1.0

The demo of Sphere Engine v1.0 dll plugin for A6 is now available.
Commercial version will be available very soon (maybe today)

Get the Demo

Features:
*Real-time dynamic shadow mapping
*Advanced water renderer (includes underwater effects)
*Full screen 'bloom' effect (works even without the other Sphere features)
*reatime shadow mapping cast by sun on terrain! (new feature)
*shader library
*grass script






36 Comments
Re: Sphere Demo v1.0 [Re: Matt_Aufderheide] #195094
08/30/05 16:40
08/30/05 16:40
Joined: May 2005
Posts: 129
The Netherlands
darkmirroronline Offline
Member
darkmirroronline  Offline
Member

Joined: May 2005
Posts: 129
The Netherlands
Looks really nice, but I have one question : What are the minimum system requirements to be able to play this demo?

Darkmirroronline


Only The Dark Mirror Is Never Seen ___________________________________ www.dme-online.tk www.Darkmirroronline.tk
Re: Sphere Demo v1.0 [Re: darkmirroronline] #195095
08/30/05 16:46
08/30/05 16:46
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline
Expert
oliver2s  Offline
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
I can't get it work. It says: "Sp_devicereset not found in DLL". But the Screens looks really good. Great work.

Re: Sphere Demo v1.0 [Re: oliver2s] #195096
08/30/05 16:55
08/30/05 16:55
Joined: Mar 2003
Posts: 569
FRAJO Offline
User
FRAJO  Offline
User

Joined: Mar 2003
Posts: 569
Could you please publish the Demo?


------------------------------------------- ICQ: 242543712 Ich bin nicht hier und bin nicht da. Wo bin ich dann? ".." ("") ^ ^ This is the evil vampire bunny. Copy and paste him into your signiture to help him achieve world domination. Yeah
Re: Sphere Demo v1.0 [Re: FRAJO] #195097
08/30/05 17:01
08/30/05 17:01
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
Oliver is having the same problem as I am (I thought I posted it too )


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Sphere Demo v1.0 [Re: Towelie] #195098
08/30/05 17:07
08/30/05 17:07
Joined: Sep 2002
Posts: 8,177
Netherlands
PHeMoX Offline
Senior Expert
PHeMoX  Offline
Senior Expert

Joined: Sep 2002
Posts: 8,177
Netherlands
It's those missing DLL files again I think... Looks pretty good, though I wish to know what's the specs too. I have a ATI radeon 9600 256mb and 3 Ghz, which will be more than my targetspec's for my current game, so ...


Cheers


PHeMoX, Innervision Software (c) 1995-2008

For more info visit: Innervision Software
Re: Sphere Demo v1.0 [Re: PHeMoX] #195099
08/30/05 17:43
08/30/05 17:43
Joined: Jul 2004
Posts: 23
Houston, Tx
D
Digifuse Offline
Newbie
Digifuse  Offline
Newbie
D

Joined: Jul 2004
Posts: 23
Houston, Tx
The demo works fine for me. Runs very smooth. No issues on either my ATI or Nvidia 6800GT machine. Few things:

1) The shadows seemed a bit too soft. Especially the shadow the creature was casting in the indoor level. Will we be able to adjust the softness of the shadows? If so, is it possible to adjust the softness of the shadow casted based on each object or is it applied globally?

2) In the choice of lighting techniques is it possible, and could you implement an option, to replace the normal mapping with bump mapping?

Great job, 3D GameStudio has just become the game engine I always wanted it to be!


For all who asked, pasted right from the Sphere doc:
Code:
System Requirements
-----------------------------------------------------------------------------------

Sphere require you to own a legal copy of Conitec Gamestudio(tm) A6 Commercial or Pro
( it will not work with Standard or Extra).

Sphere Engine will not run without a 3D Video accelerator card that supports
Vertex/Pixel Shader model 2.0. Also requires support for floating point textures.

****IMPORTANT*****
you MUST have installed the latest DirectX dll called 'd3d9x_26.dll'. Sphere wil fail without this.
If you have downloaded and installed the very latest DirectX update it should be installed already.

Some cards that are proven to work with Sphere are ATI Radeon 9700 or better , Geforce 6800 class, and some Geforce FX cards.

Some cards may not work, even though they may meet the requirements.. this is due to driver issues.




-Digifuse-
Re: Sphere Demo v1.0 [Re: PHeMoX] #195100
08/30/05 18:02
08/30/05 18:02
Joined: Nov 2002
Posts: 71
U.S.
M
Migueljb01 Offline
Junior Member
Migueljb01  Offline
Junior Member
M

Joined: Nov 2002
Posts: 71
U.S.
Having the same problems as Towelie and Oliver2gs. Even after I installed the zipped d3dxdll. The sphere beta ran just fine for me just this one I am getting the same errors as above.

-Miguel

Re: Sphere Demo v1.0 [Re: Migueljb01] #195101
08/30/05 18:12
08/30/05 18:12
Joined: May 2005
Posts: 129
The Netherlands
darkmirroronline Offline
Member
darkmirroronline  Offline
Member

Joined: May 2005
Posts: 129
The Netherlands
D*mn I cant use it .

Darkmirroronline


Only The Dark Mirror Is Never Seen ___________________________________ www.dme-online.tk www.Darkmirroronline.tk
Re: Sphere Demo v1.0 [Re: Digifuse] #195102
08/30/05 19:13
08/30/05 19:13
Joined: Jul 2002
Posts: 2,813
U.S.
Nadester Offline

Expert
Nadester  Offline

Expert

Joined: Jul 2002
Posts: 2,813
U.S.
Getting better and better. Looks great, but the shadows are a bit too blurry. Any way to sharpen them a bit?


--Eric
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