0 registered members (),
677
guests, and 5
spiders. |
Key:
Admin,
Global Mod,
Mod
|
|
|
Timez Attack
#193023
10/08/04 03:43
10/08/04 03:43
|
|
Joined: Feb 2004
Posts: 347
OP
Senior Member
Timez Attack
Well, we've finally finished the beta for Timez Attack (Lite).
At www.bigbrainz.com you can download the game or just watch the video. Many thanks to everyone on these boards. You've given us deep and constant support--we never would have gotten to this point without you.
Note:
1. The site is password protected until we finish the beta phase:
username: beta
password: timezattack
2. Keep in mind that the game is for 7-year olds and their tech-phobic parents .
Other than that, I'll try and let the site and the game explain themselves, since that's how customers will have to learn about it. (I'm curious to know what holes there are in it.)
Thank you!
|
|
|
Re: Timez Attack
[Re: 3DGP]
#193037
10/08/04 16:28
10/08/04 16:28
|
Joined: Jul 2001
Posts: 6,904
HeelX
Senior Expert
|
Senior Expert
Joined: Jul 2001
Posts: 6,904
|
Well, its very nice, especially for kids. Here is what I think: 1.) The camera movement is very odd and strange. I dont like it, because you cant move on Z axis and the movement is too soften. When I want to catch the spiders I walk left and right, because its easier than rotating the camera. That has to be improved I think 2.) In the third level the first door has thrown one spider through the holes in the wall so I only was able to cath one spider. Then I accidentally throw my first spider away, but not to the door, and then it was away --- so I wasnt able to solve the quest because I didnt had a spider left so it would be good if you can restart a quest or something... 3.) the goodbyescreen is placed in the upperleft. So if you have a high resolution it isnt centered and the background color is dark grey. It would be better if it was black and the image should be placed in the centre of the screen 4.) the jumping speed is way too fast Anyway, its very nice! Christian Behrenberg
|
|
|
Re: Timez Attack
[Re: HeelX]
#193040
10/09/04 02:37
10/09/04 02:37
|
Joined: Feb 2004
Posts: 347
BigBrainz
OP
Senior Member
|
OP
Senior Member
Joined: Feb 2004
Posts: 347
|
Heelx, Great comments. Thanks! It may seem strange, but we had to lock the camera down like that because all the kids we tested just couldn't handle a free camera--but you can switch it on in the options. Great catch on the exit screens. Thanks! But I'm not sure why your bkgd was gray. I can only get it to play pure black. Hmmm. Hey, you also helped me see something else. At high resolutions, the camera looks totally smooth, but it seems jerky at, like 640x480. Why is that? As for the spiders, you're right. Sometimes you'll lose a spider through the wall, but so far our testers like the shooting/physics effect enough to keep it. What do you think? You can get around a missing or thrown-away spider by waiting a bit. They regenerate after 10 to 20 seconds or so. But what are you doing throwing away perfectly good spiders like that . You can also hit the restart button to go back to your most recent checkpoint. I wonder how hard a "lost spider" button would be . . . The jump speed is a kid thing too. It's unrealistic, but kids seem to dig it. What can you do? Thanks again for the great feedback.
|
|
|
|