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A psychological thriller game
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ThirtyMinutes #192444
07/06/04 22:52
07/06/04 22:52
Joined: Jan 2002
Posts: 692
berlin
MB Offline OP
User
ThirtyMinutes

So here's a demo level of a, let's say, psychological game The story: the player, a psychoanalytic, is persecuted by somebody who seems to be one of his patients. The pervert thing about it is the fact that this BIG BAD UNWNOWN is detemined to kill you in thirty minutes, as if life was a game.)

I don't know if this demo is super-impressive, just, that the basic thing is hidden and not visible. Behind the scene there is a very complex AI engine working which emerged from SmartTalking nodes. So we cared about the visual, but in this stage this was not the core thing.

In spite of an extensive jpg and ogg compression, the demo is quite huge (38 MB), so be aware of that.

http://www.superfluxus.de/ThirtyMinutes.zip

One of the reasons to publish in such a premature state was that I am loking for some really gifted modellers and animation specialists.

I have dealt with biovison and have seen that this would be absolutely great in conjunction with the node architecture of the SmartTalkingNodes engine. If you feel capable of doing some really stunning thing, don't be shy to contact me.
64 Comments
Re: ThirtyMinutes [Re: MB] #192474
09/08/04 01:36
09/08/04 01:36
Joined: Jan 2002
Posts: 692
berlin
MB Offline OP
User
MB  Offline OP
User

Joined: Jan 2002
Posts: 692
berlin
We located and solved the problem of the demo download (it was something due to Windows XP), but decided, nevertheless, to postpone the demo relase for a while. The download would have been much more than the current 34 MegaByte, and that would block our site too much.

Here a few screenshots of two levels (a cinema, and the office rooms of a company).
















Re: ThirtyMinutes [Re: MB] #192475
09/08/04 05:29
09/08/04 05:29
Joined: Aug 2002
Posts: 2,692
California, USA
bupaje Offline
Expert
bupaje  Offline
Expert

Joined: Aug 2002
Posts: 2,692
California, USA
Martin this is beautiful -well done!


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Re: ThirtyMinutes [Re: MB] #192476
09/08/04 07:33
09/08/04 07:33
Joined: Sep 2003
Posts: 721
Chandler, Arizona
C
Crossy Offline
Developer
Crossy  Offline
Developer
C

Joined: Sep 2003
Posts: 721
Chandler, Arizona
Wow thats great looking,
If you want somewhere to host it pm me and we can set something up, I have a 10gb/mo bandwidth allowance so I should be able to.


ČЯΘŞşŶ BlueTide MultiMedia under construction Come stop by and say hi to all of your 3DGS friends irc://irc.webchat.org/3DGS
Re: ThirtyMinutes [Re: Crossy] #192477
09/08/04 17:38
09/08/04 17:38
Joined: Jul 2003
Posts: 1,300
Albury, Australia
James_Burke Offline
Serious User
James_Burke  Offline
Serious User

Joined: Jul 2003
Posts: 1,300
Albury, Australia
Looks good, but I would work a little bit on the lighting of the cinema, just a sugestion

Re: ThirtyMinutes [Re: James_Burke] #192478
09/10/04 01:15
09/10/04 01:15
Joined: Jan 2002
Posts: 692
berlin
MB Offline OP
User
MB  Offline OP
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Joined: Jan 2002
Posts: 692
berlin
another shot, an underground garage.



Re: ThirtyMinutes [Re: MB] #192479
09/10/04 10:22
09/10/04 10:22
Joined: Sep 2004
Posts: 160
Spike1215 Offline
Member
Spike1215  Offline
Member

Joined: Sep 2004
Posts: 160
I loved everything about those screenshots, just not the wood textures on those tables. Very good, extremly talented.


What has caused more deaths and cost more money than the war in Iraq? The War On Drugs. Go to http://www.leap.cc to find out more.
Re: ThirtyMinutes [Re: MB] #192480
09/10/04 10:59
09/10/04 10:59
Joined: Jan 2002
Posts: 321
Littleton, CO. USA
D
dleuen Offline
Senior Member
dleuen  Offline
Senior Member
D

Joined: Jan 2002
Posts: 321
Littleton, CO. USA
Outstanding work Martin! I really enjoyed the music in the demo. It really set and edgy, psychotic mood. Good work. These newest screen shots are looking great too.

Don

Re: ThirtyMinutes [Re: MB] #192481
09/13/04 21:17
09/13/04 21:17
Joined: Aug 2003
Posts: 425
DocJoe Offline
Senior Member
DocJoe  Offline
Senior Member

Joined: Aug 2003
Posts: 425
Excellent work!!!


Don't take the cake to the party.
Re: ThirtyMinutes [Re: DocJoe] #192482
09/13/04 22:14
09/13/04 22:14
Joined: Jan 2004
Posts: 585
Alexandria, VA
Alkai Offline
Developer
Alkai  Offline
Developer

Joined: Jan 2004
Posts: 585
Alexandria, VA
I echo everyone here. Wonderful work. Looking forward to the demo.


If you gaze long into an abyss, the abyss will gaze back into you. 3.0 GHz Pentium 4 w/HT 1 Gig 400mhz DDR SDRAM 128mb NVidia GeForce FX 5200
Re: ThirtyMinutes [Re: MB] #192483
09/15/04 23:28
09/15/04 23:28
Joined: Sep 2004
Posts: 2
Rutgers University, NJ
J
JR Offline
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JR  Offline
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J

Joined: Sep 2004
Posts: 2
Rutgers University, NJ
I enjoyed your demo. It doesn't feel quite like any game or demo I've played before.

I liked your screenshots as well, but I think they could use some lighting changes. There's a lot of broad, white, ambient lighting in some of your shots; I think some more color, shadows and accent lighting would add some more to the general atmosphere you seem to be aiming for. Just a thought =]

John

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