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USA Bass Sales Hit 66,375. #192255
06/02/04 21:57
06/02/04 21:57
Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Nardulus Offline OP
Serious User
USA Bass Sales Hit 66,375.


Hi Gang,

I just got my royalty statement from Valusoft.

Total sales of USA Bass to date is 69,988, total returns is 3613. Leaving total sales through the channel of 66,375 units.

My other 2003 title Veggie Tales Creativity City has sold through 40,661 units.

I am in discussions for a sequel to USA Bass right now. I am trying to decide between 3DGS and Cipher as the engine to use for the sequel. They both have their plus's and minus's, the great thing is both engines are capable of doing the job.

I have a total of over 107,000 units sold of my 2003 developments as an Indie.

I am working hard to get the 2004 products out before XMAS.

Ken
34 Comments
Re: USA Bass Sales Hit 66,375. [Re: Nardulus] #192256
06/02/04 22:25
06/02/04 22:25
Joined: Sep 2003
Posts: 4,959
US
G
Grimber Offline
Expert
Grimber  Offline
Expert
G

Joined: Sep 2003
Posts: 4,959
US
A BIG Congrats! Great to see someone doing well commercialy with 3DGS. Should give insperation to others struggling or questioning if they can make anything sellable that it CAN be done.

Re: USA Bass Sales Hit 66,375. [Re: Nardulus] #192257
06/02/04 22:44
06/02/04 22:44
Joined: Sep 2003
Posts: 2,174
Israel, Haifa
ROMAC Offline
Expert
ROMAC  Offline
Expert

Joined: Sep 2003
Posts: 2,174
Israel, Haifa
Very cool!
By the way, it's not very good that valuesoft doesn't put a demo of games they sell on their website. So could you give me a demo link to USA Bass?

Re: USA Bass Sales Hit 66,375. [Re: Nardulus] #192258
06/02/04 22:45
06/02/04 22:45
Joined: Jan 2004
Posts: 585
Alexandria, VA
Alkai Offline
Developer
Alkai  Offline
Developer

Joined: Jan 2004
Posts: 585
Alexandria, VA
Outstanding!!

How do you like working with ValuSoft?

Last edited by Alkai; 06/02/04 23:00.

If you gaze long into an abyss, the abyss will gaze back into you. 3.0 GHz Pentium 4 w/HT 1 Gig 400mhz DDR SDRAM 128mb NVidia GeForce FX 5200
Re: USA Bass Sales Hit 66,375. [Re: Alkai] #192259
06/02/04 22:53
06/02/04 22:53
Joined: Oct 2002
Posts: 815
NY USA
R
Red Ocktober Offline
Developer
Red Ocktober  Offline
Developer
R

Joined: Oct 2002
Posts: 815
NY USA
Needless to say... Congrats!!!

More importantly to say... THANKS for the continuing update on the progress...

If you get the time, can you give us a lil insight to the working relationship between you and the publisher... nothing to indepth, mind you...

hey... make a $million$

--Mike

Re: USA Bass Sales Hit 66,375. [Re: Red Ocktober] #192260
06/03/04 00:03
06/03/04 00:03
Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
Nardulus Offline OP
Serious User
Nardulus  Offline OP
Serious User

Joined: Mar 2002
Posts: 1,835
Minneapolis, Minnesota, USA
I like working with Valusoft. They are good people.

I have a few tips for working with publishers. I have worked with a bunch.

Be persistent. Even if you have a good product they will not call you back until you have a deal. It's just sort of an industry rudeness thing. Do not take it personal, it's just the way things are done. Once you have a contract and a deadline you will begin to wish they were not calling you.

You constantly have to prove yourself. I had two profitable games with Valusoft and I am still having to pitch like a newbie. This is even worse than the "what have you done for me lately" mentality. Short memories for success and memories of elephants about failures, you mess up and everyone remembers your screw-up.

I am trying to secure a multi project deal that will add a little security to my old frame. These deals are out there they are just a devil to get closed. I would like to develop some educational games and create some more socially relevant games. Right now I am trying to get a project that teaches "Anger Management" through video game simulation off the ground.

I truely think an Indie or Indie Team has an advantage over a Dev Studio. You can come in with a less risky bid, the return on investment is lower, and you can probably offer something fresh to the market place, and you can get it to market faster if you use an off the shelf engine. This works in the value area, where I develop games, the AAA games area is another story, which I have little interest in pursuing.

Ken

Re: USA Bass Sales Hit 66,375. [Re: ROMAC] #192261
06/03/04 01:03
06/03/04 01:03
Joined: May 2003
Posts: 212
Finland / Helsinki
Don Pedro Offline
Member
Don Pedro  Offline
Member

Joined: May 2003
Posts: 212
Finland / Helsinki
Here's a link to some of their games. Unfortunately not to USA Bass

web page

Anyway, it's great to hear it's still selling after so many months!!!


The only place where success comes before work - is dictionary.
Re: USA Bass Sales Hit 66,375. [Re: Nardulus] #192262
06/03/04 01:16
06/03/04 01:16
Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Pappenheimer Offline
Senior Expert
Pappenheimer  Offline
Senior Expert

Joined: Sep 2003
Posts: 5,900
Bielefeld, Germany
Congratulations! And thank you very much for sharing your insights!

Your plans of making more socially relevant games have my full respect, and if you get them done, than you deserve far more respect than I can express with my poor english.

I wish you great success to organize the conditions to develop them!

Thumbs up for your project "Anger Management"! If you can combine a unic gameworld which is fun to play with your social intentions, you will count among the pioneers of game developing who raise the intellectual standard of games to that of great movies and novels!


(Not sure whether my bad english makes it sound totally stupied, but it is what I mean.)

Re: USA Bass Sales Hit 66,375. [Re: Pappenheimer] #192263
06/03/04 02:37
06/03/04 02:37
Joined: Jul 2002
Posts: 3,208
Germany
Error014 Offline
Expert
Error014  Offline
Expert

Joined: Jul 2002
Posts: 3,208
Germany
Really cool!
It's good to see sucessful games made with 3dgs. Another proof against the "3dgs isnt good enough"-opinions

Anyway, I guess that's the game we are talking about?

http://www.valu-soft.com/products/usabass.html


Perhaps this post will get me points for originality at least.

Check out Dungeon Deities! It's amazing and will make you happy, successful and almost certainly more attractive! It might be true!
Re: USA Bass Sales Hit 66,375. [Re: Error014] #192264
06/03/04 03:24
06/03/04 03:24
Joined: Aug 2003
Posts: 575
Venezuela
Firestorm Offline
Developer
Firestorm  Offline
Developer

Joined: Aug 2003
Posts: 575
Venezuela
Congratulations on top of my previous congratulations!

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