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Updated Source to Locoweed's Multiplayer #177525
01/11/08 21:26
01/11/08 21:26
Joined: Oct 2002
Posts: 2,256
Oz
L
Locoweed Offline OP
Expert
Locoweed  Offline OP
Expert
L

Joined: Oct 2002
Posts: 2,256
Oz
Hello everyone,

Someone ask me to make a couple of changes to the old Locoweed multiplayer source, mainly making the pan with Mouse and fire with Mouse_Left. Since I made the changes I also went ahead and updated the old multiplayer source to use C_Move(), C_Trace(), and to work with A7.06 .

However, this updated source is NOT C-Lite, it does not has any new earth-shattering multiplayer additions, and does not include the old tutorial documentation.

It does, however, run on A7 with Mouse controls.

Locoweed's Multiplayer Source for A7

Later,
Loco


Professional A8.30
Spoils of War - East Coast Games
Re: Updated Source to Locoweed's Multiplayer [Re: Locoweed] #177526
01/11/08 23:24
01/11/08 23:24
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Awesome thanks Locoweed, be great to check it out.
Cool, I can 5 star you again

Re: Updated Source to Locoweed's Multiplayer [Re: Nems] #177527
01/12/08 22:04
01/12/08 22:04
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Indeed, very useful

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Updated Source to Locoweed's Multiplayer [Re: frazzle] #177528
02/25/08 18:00
02/25/08 18:00
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline
Member
RyuShinji  Offline
Member

Joined: Nov 2006
Posts: 193
England
Has anyone had this working over lan? because the client keeps messing up and i want to be sure its just me.

Re: Updated Source to Locoweed's Multiplayer [Re: RyuShinji] #177529
02/25/08 18:03
02/25/08 18:03
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Not yet, but could be due to the loopback on same machine or router?


smile
Re: Updated Source to Locoweed's Multiplayer [Re: D3D] #177530
02/25/08 19:34
02/25/08 19:34
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline
Member
RyuShinji  Offline
Member

Joined: Nov 2006
Posts: 193
England
Can any one test it for me i would realy like to know if it was just me..

Last edited by RyuShinji; 02/25/08 22:49.
Re: Updated Source to Locoweed's Multiplayer [Re: RyuShinji] #177531
02/25/08 20:05
02/25/08 20:05
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Tried again and it works or at least I can connect as client to the server. First time it didn't worked because I runned the wrong script.


smile
Re: Updated Source to Locoweed's Multiplayer [Re: D3D] #177532
02/25/08 22:49
02/25/08 22:49
Joined: Nov 2006
Posts: 193
England
RyuShinji Offline
Member
RyuShinji  Offline
Member

Joined: Nov 2006
Posts: 193
England
I found my problem I can't run the server from SED because i comes up with "Incompatible engine versions" so i have to run the same resorce as the client!

is there away where i can run it from SED?

Last edited by RyuShinji; 02/25/08 23:16.
Re: Updated Source to Locoweed's Multiplayer [Re: RyuShinji] #177533
02/25/08 23:28
02/25/08 23:28
Joined: Apr 2006
Posts: 1,551
Netherlands
D3D Offline
Serious User
D3D  Offline
Serious User

Joined: Apr 2006
Posts: 1,551
Netherlands
Yes you can run the script from SED (just run the script twice) and set the commands.

SERVER: -cl -sv -pl Observer
CLIENT: -cl -ip 192.168.1.88 -pl D3D

Change ip to your own server ip


smile
Re: Updated Source to Locoweed's Multiplayer [Re: D3D] #177534
03/25/08 19:53
03/25/08 19:53
Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
Dj_Pint Offline
Senior Member
Dj_Pint  Offline
Senior Member

Joined: Feb 2006
Posts: 302
Beienrode/NDS/GERMANY
hey loco! first a video on youtube: http://de.youtube.com/watch?v=C3qsJa28RGM

now the question: i had a try on your tutorial and the biosphere demo worx. but when i implement the given wdl in my project, there is a damn problem: if a client joins, the server says: 2 connected people, but the client does nothing. theres only a camera, no panels and nothing. do u have any idea what the problem is???????????????
help would be verrrrrrrrrrrrrrrrrrrrrrrrrrrrrry necessary.....

greets, pintie


i forgot: we have a6 6.60

Last edited by Dj_Pint; 03/25/08 21:13.

if u want to see some stuff i made, go to youTube and search for djpint, not dj pint^^
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