Hi,
i've notice quite strange behaviour of the engine and was wondering if anyone has experienced this too.
I have player seen through isometric camera view (like in diablo and such). Camera is centered on him, so when he walks, he stays in the middle of the screen while all other objects and floor plane move past him.
I was testing my level and all around the player moved absolutely smoothly. Then i ESCaped, wrote something in notepad and run it again without any changes or recompiling. This time everything around player moved not so smoothly and from time to time it jerked a bit. The same happened when i rotated camera around the player. I checked fps in debug panel (later i even i had it written in a file) and there were no drops in fps so i guess it had nothing to do with the framerate. There was no swapping either.
Has anyone noticed different behaviour when running the same compiled level several times?
T.