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Problem with inventory #171848
12/08/07 18:01
12/08/07 18:01
Joined: Sep 2006
Posts: 188
Latvia
MDI Offline OP
Member
MDI  Offline OP
Member

Joined: Sep 2006
Posts: 188
Latvia
Im trying to make inventory where can put different items - that is only so.
But if im taking two similiar items like two apples that first apple only jums to next slot and not two apples in inventory!
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Then i have question have can fix this? How can make to show one panel in more places in one time? If that is possble - if isnt please give examples how is to do it in better way!

Last edited by MDI; 12/08/07 18:02.

Latvija rullē
Re: Problem with inventory [Re: MDI] #171849
12/08/07 18:50
12/08/07 18:50
Joined: Jan 2006
Posts: 968
EpsiloN Offline
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EpsiloN  Offline
User

Joined: Jan 2006
Posts: 968
The basic concept :
Diffrent panel definitions for every inventory slot. On item placement , store item number in an array , and according to the array (item number) change the bmap of that particular panel (inventory slot).
There are many ways to script an inventory , so I dont think someone can help you , until he checks your script for mistakes...


Extensive Multiplayer tutorial:
http://mesetts.com/index.php?page=201
Problem with inventory [Re: EpsiloN] #171850
12/08/07 22:04
12/08/07 22:04
Joined: Sep 2006
Posts: 188
Latvia
MDI Offline OP
Member
MDI  Offline OP
Member

Joined: Sep 2006
Posts: 188
Latvia
Mistakes isnt! Here only now i remember one very effective way!
Possible that will work!


Latvija rullē

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