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Model with animated bones AND facial expressions? #169910
11/28/07 17:21
11/28/07 17:21
Joined: May 2007
Posts: 34
California
DrGonzo Offline OP
Newbie
DrGonzo  Offline OP
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Joined: May 2007
Posts: 34
California
Hi, maybe one of you can help me with this?

Is it possible to import a model into GS that has an animated
biped as well as vertex animated facial expressions?
According to the MED manual, only one animation type is supported
at a time, not both simultaneously. Bummer..

So how can I have a character that gestures with his hands and
moves his lips at the same time?
Is that not possible with GS?

If it helps, I model in MAX 9 and the character has biped animation
and facial vertex animation via the morpher modifier.

Thanks!

Re: Model with animated bones AND facial expressio [Re: DrGonzo] #169911
11/29/07 03:32
11/29/07 03:32
Joined: Apr 2005
Posts: 3,076
Germany, NRW
rvL_eXile Offline

3D Artist
rvL_eXile  Offline

3D Artist

Joined: Apr 2005
Posts: 3,076
Germany, NRW
Bitte keine Double Post, mach lieber alles in einen Post rein udn schreib bei den trad [DE/E] Hinter dann weiß jeder das es in beiden Sprachen geschrieben wurden ist.

cYa Sebastian


Tutorials:
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CLICK HERE


Re: Model with animated bones AND facial expressio [Re: rvL_eXile] #169912
11/29/07 06:29
11/29/07 06:29
Joined: May 2007
Posts: 34
California
DrGonzo Offline OP
Newbie
DrGonzo  Offline OP
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Joined: May 2007
Posts: 34
California
Ok. Das macht Sinn.

Re: Model with animated bones AND facial expressio [Re: DrGonzo] #169913
11/29/07 16:19
11/29/07 16:19
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
User
M

Joined: Oct 2005
Posts: 528
Italy
In english...? pls

Re: Model with animated bones AND facial expressio [Re: Mondivirtuali] #169914
11/29/07 16:52
11/29/07 16:52
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
just a double post reminder.

Re: Model with animated bones AND facial expressio [Re: Mondivirtuali] #169915
11/29/07 17:21
11/29/07 17:21
Joined: May 2007
Posts: 34
California
DrGonzo Offline OP
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DrGonzo  Offline OP
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Joined: May 2007
Posts: 34
California
Quote:

In english...? pls



That's why I posted my question in English and German.

Kinda tough to make a bilingual subject line..

Re: Model with animated bones AND facial expressio [Re: DrGonzo] #169916
11/30/07 17:17
11/30/07 17:17
Joined: May 2007
Posts: 34
California
DrGonzo Offline OP
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DrGonzo  Offline OP
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Joined: May 2007
Posts: 34
California
Hmm..

Is there nobody else here using facial expressions for their models?

Re: Model with animated bones AND facial expressio [Re: DrGonzo] #169917
11/30/07 21:10
11/30/07 21:10
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline
User
Mondivirtuali  Offline
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M

Joined: Oct 2005
Posts: 528
Italy
I use bone for open close jaws and grimace. Not realistic , indeed.

Re: Model with animated bones AND facial expressio [Re: Mondivirtuali] #169918
12/01/07 07:43
12/01/07 07:43
Joined: May 2007
Posts: 34
California
DrGonzo Offline OP
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DrGonzo  Offline OP
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Joined: May 2007
Posts: 34
California
Quote:

I use bone for open close jaws and grimace. Not realistic , indeed.



Well, as far as I can tell this might be the only way to do it as of yet.

I was quite surprised (and displeased) to learn about this limitation of
the engine. I just can't see a game character walking around during a
close up and not moving any kind of muscle on his face. That looks silly..

Re: Model with animated bones AND facial expressio [Re: DrGonzo] #169919
12/01/07 07:52
12/01/07 07:52
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline

.
Nems  Offline

.

Joined: Mar 2003
Posts: 4,264
Wellington
Dont know if this will work as I have not tried it (I always directly animate in 1 model all animations) but give it go anyway

Import 1 set with the body animations then another with the facials.
Choose which one will be the master mdl file then export the other to asci then reimport into master model.

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