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how to let the sprite's not to rotate with the camera ? #10785
10/25/02 16:18
10/25/02 16:18
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline OP
Senior Member
Lennart_hillen  Offline OP
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
hello!
i have a quetion !
how can i let a sprite i imported in wed (object/ load entity) not to rotate with the camera ?
hope you understand what i mean !

lennart h

Re: how to let the sprite's not to rotate with the camera ? #10786
10/25/02 16:52
10/25/02 16:52
Joined: May 2002
Posts: 73
Germany
FlorianJ Offline
Junior Member
FlorianJ  Offline
Junior Member

Joined: May 2002
Posts: 73
Germany
hello,

just assign an action to it like:

action sprite
{
my.oriented=on;
}

This should work.

Bye
Florian


Florian Jungwirth Allcreon Game Development
Re: how to let the sprite's not to rotate with the camera ? #10787
10/25/02 17:13
10/25/02 17:13
Joined: Aug 2002
Posts: 365
netherlands
Lennart_hillen Offline OP
Senior Member
Lennart_hillen  Offline OP
Senior Member

Joined: Aug 2002
Posts: 365
netherlands
k thnx, ill try that later...
i hope it works !
thnx

lennart hillen

Re: how to let the sprite's not to rotate with the camera ? #10788
10/26/02 02:02
10/26/02 02:02

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Can't help myself..

Check this out:
http://www.conitecserver.com/ubb/ultimatebb.php?ubb=get_topic;f=9;t=014665

The search function is your friend. Unless you're stumped somewhere in your code and cannot find an answer anywhere in the manual or on the forum(using search) please use it.

Re: how to let the sprite's not to rotate with the camera ? #10789
10/26/02 08:42
10/26/02 08:42

A
Anonymous
Unregistered
Anonymous
Unregistered
A



just check flare in its properties, i think that should do it. [Big Grin]

Re: how to let the sprite's not to rotate with the camera ? #10790
10/26/02 09:08
10/26/02 09:08

A
Anonymous
Unregistered
Anonymous
Unregistered
A



Checking the invisible flag to turn invisibility off is also necessary [Wink] . Exclusive advice just for you; won't find it anywhere else even with 'search'.


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