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Re: Voice Actors
[Re: Blink]
#154280
09/16/07 01:27
09/16/07 01:27
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
OP
Senior Member
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OP
Senior Member
Joined: Aug 2005
Posts: 390
Florida
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Hehe,
your not the only old guy here trust me.
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: Voice Actors
[Re: lostclimate]
#154282
09/16/07 03:50
09/16/07 03:50
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Joined: Jan 2006
Posts: 2,157 Connecticut, USA
Blink
Expert
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Expert
Joined: Jan 2006
Posts: 2,157
Connecticut, USA
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i dont feel so bad now,lol.
My Famous Quotes: "Hip hop is like a virus, infecting everyone and everything around it. Every form of media has some way,shape or form, assimilated hip hop into it." It has also mutated into other strains like, trip hop, house, rap, gangster, and conscious forms. Once you are infected with it, its with you for life."
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Re: Voice Actors
[Re: Shadow969]
#154284
09/16/07 20:45
09/16/07 20:45
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Joined: Jan 2004
Posts: 3,023 The Netherlands
Helghast
Expert
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Expert
Joined: Jan 2004
Posts: 3,023
The Netherlands
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Quote:
I can also do some speaking 16 years, slight Russian accent(or maybe strong, dunno ) looks like you'll have many races and accents
lol, i love that kind of accent (GTA IV?) if anyone, put him in for SURE! (dont be offended by this though!!)
But wouldnt it be actually even cooler if everyone just converted the english lines to their own language, and have a multilingual game? that way all races really have their own speach just brainstorming a bit
regards,
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Re: Voice Actors
[Re: Shadow969]
#154286
09/16/07 22:49
09/16/07 22:49
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Joined: Apr 2004
Posts: 34
Lighthope
Newbie
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Newbie
Joined: Apr 2004
Posts: 34
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I've done voices for video games and audio dramas as well as acting for the BBC, Paramount, Disney, etc. I would be interested in being a voice for more video games. I do have a question, though. I would like to know a bit more about your project. Freeware? Shareware? Commercial? If it's anything but freeware, I would want some kind of compensation, especially for 10 hours of work. Lighthope Pearls of Wisdom - Who were the Beta Testers for Preparations A through G??? --== TIGERS' QUEST - www.tigersquest.com--== THE DOCTOR WHO AUDIO DRAMAS - www.dwad.net
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Re: Voice Actors
[Re: Shadow969]
#154287
09/16/07 22:55
09/16/07 22:55
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
OP
Senior Member
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OP
Senior Member
Joined: Aug 2005
Posts: 390
Florida
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I think everyone has done an excellent job so far!! The only thing that I ask you guys, is sometimes when you talk into the mic theres like a popping sound, almost like the mic was to close. I'm not very knowledgable about audio equipment, but maybe hold it a bit farther away..?
Thanks so much for your contributions thus far, heh I promise you'll find it really cool when you here them in game.
Please make sure that when you send me the files, you give me a permanant email address, because I need to know where to send the link for the beta, as well as other useful information about the game.
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: Voice Actors
[Re: oldschoolj]
#154288
09/16/07 23:09
09/16/07 23:09
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Joined: Aug 2005
Posts: 390 Florida
oldschoolj
OP
Senior Member
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OP
Senior Member
Joined: Aug 2005
Posts: 390
Florida
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@ Lighthope, I would be willing to compensate a 10 hour contribution, that of course is a magical figure. There are only 3 rolls in the first chapter release of the game that would require more than a few minutes. The main character (who is not player controlled), the main enemy, and the narrator. All of these rolls are dead serious parts, and would require you to view the animations sequences and lypsynch to them, I honestly don't know how well this is going to go because it is out of my domain of knowledge, and I have never attempted this. I am planning about a 5 minute opening sequence that is narrated, along with a short movie at the end of the game (after defeating the final boss.
I may not have time to finish either of these because I don't have the time and I want to release the game by late october, early november,, so we will see.
For now I really need help with the NPC's, and the AI controlled heroes that the player can hire in towns. so to Blink and Lighthope, I would have to give this some more thought... But thanks alot for replying!
I've sent out several PM's at folks, and I forgot to keep copies of the PM's ive sent so I'm a bit confused. If I havnt PM'd you with some lines please give me a another PM so I can send some to you.
Have a great day!
Jesse
you can find me with my face in the keyboard, unshaven, listening to some nameless techno tragedy, and hashing through code over a cold cup a stale joe.
__________________________________
yours truly
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Re: Voice Actors
[Re: oldschoolj]
#154289
09/17/07 00:17
09/17/07 00:17
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Joined: Oct 2002
Posts: 150 Prince Edward Island, Canada
Nagashi
Member
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Member
Joined: Oct 2002
Posts: 150
Prince Edward Island, Canada
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For mic popping the best solution is to put a piece of cloth between you and the mic (for a very cheap solution a bandana over your face like a cowboy or bank-robber) the popping noise is a sharp rush of air that happens when you say letters like “P” and the cloth will disperse this, and give you very clear recordings every time. Incidentally I would be interested in a small part it sounds like fun.
No rest for the wicked. __________________________ Ironbound Studios__________________________
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