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Discovery Template Levels #152920
09/09/07 05:29
09/09/07 05:29
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline OP

.
Nems  Offline OP

.

Joined: Mar 2003
Posts: 4,264
Wellington
Just a thought here based on the ever increasing posts about potential users who cant or dont know how to find the manuals and tutorials and come on complaining or stating they cant get the engine to work.

Consider another 'Add Script' template where everything for basic dev work is already set up and all the user has to do is add assetts for an introduction and blocks as they learn the process.

For example,
I get the download, open the engine and a 'run once' command loads this level with a basic untextured room, a character and one NPC.
I run the engine and the room opens up with a set of text instructions telling me what to do to get pretty colours and actions...etc.

Something like that.

I realise of course that this all extra work but I am wondering if it could be a good point to follow up on as it would address the immediate problems for new users and consequently promote an avid interest in GStudio more rapidly than new users seeking to come to grips with technology thats a little above them at the time.

Cheers...

Re: Discovery Template Levels [Re: Nems] #152921
09/10/07 00:26
09/10/07 00:26
Joined: Apr 2005
Posts: 95
San Francisco
TheStonerunner Offline
Junior Member
TheStonerunner  Offline
Junior Member

Joined: Apr 2005
Posts: 95
San Francisco
RealSpawn used to do tutorials that were great for beginners, like the sadly unfinished Spawnio series. I think it would be good to secure permission to include those with the demo/download.

Re: Discovery Template Levels [Re: TheStonerunner] #152922
09/10/07 08:52
09/10/07 08:52
Joined: Jul 2000
Posts: 27,986
Frankfurt
jcl Offline

Chief Engineer
jcl  Offline

Chief Engineer

Joined: Jul 2000
Posts: 27,986
Frankfurt
This is planned, it's the "30 minutes experience" mentioned on the forecast.

I know that there are many new users that are totally helpless and don't even know how to click on 'help' or open a manual. The 30 minutes experience helps them to set up a basic level step by step without even reading a tutorial.

Re: Discovery Template Levels [Re: jcl] #152923
09/10/07 09:48
09/10/07 09:48
Joined: Mar 2003
Posts: 4,264
Wellington
Nems Offline OP

.
Nems  Offline OP

.

Joined: Mar 2003
Posts: 4,264
Wellington
Great to hear jcl, I should spend more time reading the forcasts and beta features.


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