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EyeSight GS - Model and Shader viewer #150494
08/27/07 08:57
08/27/07 08:57
Joined: Jan 2003
Posts: 798
New Zealand
Bright Offline OP
User
Bright  Offline OP
User

Joined: Jan 2003
Posts: 798
New Zealand
Hi there,
With the progress of Grass'O'Matic coming along (yes, its coming along) I wanted to make a mesh viewer out of some recycled code from a previous one I did for another project. It's a simple model/shader viewer but with some extra features. Nothing too new but I thought it might be useful to this community. It is still a work in progress.

Current features:
- Basic model viewer (still needs a load dialog)
- 2 shaders. Basic Normal map and upgraded Fur shader (I didn't make em I only tweaked the fur shader)
- Position returns. Tells you the objects position.
Useful for positioning first person weapons, saves you from loading the game, changing numbers and starting it again.

Anyway, enougth talk, here are some screeies:



PS: I am aware there is something already called EyeSight but yeah.... I'll change the name soon... maybe

Cheers
-Bright


KAIN - Coming soon...
Re: EyeSight GS - Model and Shader viewer [Re: Bright] #150495
08/27/07 09:00
08/27/07 09:00
Joined: Jan 2003
Posts: 798
New Zealand
Bright Offline OP
User
Bright  Offline OP
User

Joined: Jan 2003
Posts: 798
New Zealand
More shots:



KAIN - Coming soon...
Re: EyeSight GS - Model and Shader viewer [Re: Bright] #150496
08/27/07 10:41
08/27/07 10:41
Joined: Apr 2005
Posts: 2,332
Germany, BaWü
aztec Offline

Expert
aztec  Offline

Expert

Joined: Apr 2005
Posts: 2,332
Germany, BaWü
looking good I´d try it

Last edited by aztec; 08/27/07 10:43.

Visit:
schwenkschuster-design.de
Re: EyeSight GS - Model and Shader viewer [Re: aztec] #150497
08/27/07 10:55
08/27/07 10:55
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
It's indeed nothing new but always helpful and handy
Keep up the pace

Cheers

Frazzle


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