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[free]TextureTools #148635
08/17/07 09:43
08/17/07 09:43
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline OP
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bstudio  Offline OP
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This is a little program I created, still verry WIP but you can generate normal maps, invert an image, and greyscale it. My own beta version also includes a seamless texture generator, but it doesn't blur the edges correctly yet so it shows with seams in the middle . It can save images in jpeg format, bmp format and gif format (not the most usefull ones) but the next version will include TGA and PCX.

Download TextureTools


BASIC programmers never die, they GOSUB and don't RETURN.
Re: [free]TextureTools [Re: bstudio] #148636
08/17/07 10:43
08/17/07 10:43
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline
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RedPhoenix  Offline
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Germany
It doesn't start on my pc.

Re: [free]TextureTools [Re: RedPhoenix] #148637
08/17/07 11:33
08/17/07 11:33
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline OP
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bstudio  Offline OP
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Ok, now you just have to run setup.exe (the build didn't succeed last time )


BASIC programmers never die, they GOSUB and don't RETURN.
Re: [free]TextureTools [Re: bstudio] #148638
08/18/07 16:04
08/18/07 16:04
Joined: Jan 2007
Posts: 651
Germany
R
RedPhoenix Offline
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RedPhoenix  Offline
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Germany
Nice tool, works great as far as I can say.

Re: [free]TextureTools [Re: RedPhoenix] #148639
08/19/07 07:35
08/19/07 07:35
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
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msl_manni  Offline
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Joined: Dec 2005
Posts: 478
India
Have not been able to install the application.
It generates error -

Unable to install or run the application. The application requires that assembly Microsoft.DirecxtX.Direct3D version 1.0.2902 be installed in the Global Assembly Cache(GAC) first. Please contact your system administrator.

I would like to know system requirements for your software.
I am using XP1.


My Specialities Limited.
Re: [free]TextureTools [Re: msl_manni] #148640
08/19/07 08:54
08/19/07 08:54
Joined: Mar 2007
Posts: 677
0x00000USA
M
MrCode Offline
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MrCode  Offline
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0x00000USA
It's working for me, but the Normal map function freezes the program.

Re: [free]TextureTools [Re: MrCode] #148641
08/19/07 13:54
08/19/07 13:54
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline OP
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bstudio  Offline OP
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Do you use vista? Because if you do you'll have to run it in administrator mode


BASIC programmers never die, they GOSUB and don't RETURN.
Re: [free]TextureTools [Re: bstudio] #148642
08/19/07 14:24
08/19/07 14:24
Joined: Dec 2005
Posts: 478
India
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msl_manni Offline
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msl_manni  Offline
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Posts: 478
India
Quote:

Do you use vista? Because if you do you'll have to run it in administrator mode




Already said, using xp1 not vista.


My Specialities Limited.
Re: [free]TextureTools [Re: msl_manni] #148643
08/19/07 17:06
08/19/07 17:06
Joined: Aug 2006
Posts: 652
Netherlands
bstudio Offline OP
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bstudio  Offline OP
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Oh wait, I've got the problem. I used some DirectX dependency's to test a little but didn't use them further. Problem solved (I hope )


BASIC programmers never die, they GOSUB and don't RETURN.
Re: [free]TextureTools [Re: bstudio] #148644
08/20/07 05:14
08/20/07 05:14
Joined: Dec 2005
Posts: 478
India
M
msl_manni Offline
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msl_manni  Offline
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Joined: Dec 2005
Posts: 478
India
It works GREAT, and I like the procedure for generating the Normal map. It would be great if one can draw on map too. And please make it so that the shader on a model can be loaded as seen in realtime too. There should be an option for intensity of normal too.


My Specialities Limited.
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