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Question about bones #144660
07/31/07 13:17
07/31/07 13:17
Joined: Oct 2005
Posts: 528
Italy
M
Mondivirtuali Offline OP
User
Mondivirtuali  Offline OP
User
M

Joined: Oct 2005
Posts: 528
Italy
How many bone I can put inside a model before it became to heavy for animation?
I am not sure if the boned model should be a sort of stick pupput or I can add ribs, finger bones for a more realistic movment.

Re: Question about bones [Re: Mondivirtuali] #144661
07/31/07 16:36
07/31/07 16:36
Joined: Jul 2006
Posts: 511
Germany,NRW
KMS Offline
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KMS  Offline
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Joined: Jul 2006
Posts: 511
Germany,NRW
For my new game I created a polyp with 156 bones and 52 frames and i have a fps about 25.The Polyp is the central figure and the game is not a shooter.


You need full animated lowpoly-fishes?Look at
http://www.projekt-3d.de/pages/shop2pag.html

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