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Bone Manipulation Problems #137737
06/23/07 16:34
06/23/07 16:34
Joined: Feb 2007
Posts: 21
UK
Stubbsy Offline OP
Newbie
Stubbsy  Offline OP
Newbie

Joined: Feb 2007
Posts: 21
UK
Hello! None of the bone manipulation functions seem to work for me. Are they available in Lite-C? Has anybody else used them successfully? I made a seperate test program which just loads a level and an entity, then uses ent_bonerotate to set 1 bone to a different angle and it crashes every time. Cheers for any help...

Re: Bone Manipulation Problems [Re: Stubbsy] #137738
06/25/07 02:41
06/25/07 02:41
Joined: Feb 2007
Posts: 21
UK
Stubbsy Offline OP
Newbie
Stubbsy  Offline OP
Newbie

Joined: Feb 2007
Posts: 21
UK
My bad:

was using
ent_bonerotate(MY.model.skeleton,"Bone11",angle);

instead of
ent_bonerotate(MY.model.skeleton,"Bone11",angle.x);

oooh well, delete this thread if you want...

Last edited by Stubbsy; 06/25/07 02:42.

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