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using ASM files question
#137504
06/21/07 11:53
06/21/07 11:53
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Joined: Sep 2003
Posts: 265 Coupeville,Wa,USA
Yu_Une
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OP
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Joined: Sep 2003
Posts: 265
Coupeville,Wa,USA
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Hi,
I've been playing around with MMX and 3DNow! for some time now, I was wandering if that tech can be adapted to the 3DGamestudio?
Thanks.
Windows Vista Ultimate AMD Phonomn III X2 Biostar T series TA790GX A3+ AMD Radeon HD 4830 in SLI mode 8Gb DDR2 ram
3D Game Studio Commercial upgrade Edition 6.60
Never give up on your dreams.
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Re: using ASM files question
[Re: Joey]
#137506
06/21/07 20:21
06/21/07 20:21
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Joined: Sep 2003
Posts: 265 Coupeville,Wa,USA
Yu_Une
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OP
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Joined: Sep 2003
Posts: 265
Coupeville,Wa,USA
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Well, I know they can be wrote in C++, the reason behind my asking is that I'm lowering the system requirements 32/64/128Mb systems (of the game I'm creating), which doesn't require the higher system requirements, Intel Pentium D, AMD2 PCIE etcetera. I understand some if not very little of Radeon and Nvidia .
Windows Vista Ultimate AMD Phonomn III X2 Biostar T series TA790GX A3+ AMD Radeon HD 4830 in SLI mode 8Gb DDR2 ram
3D Game Studio Commercial upgrade Edition 6.60
Never give up on your dreams.
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Re: using ASM files question
[Re: jcl]
#137508
06/28/07 05:34
06/28/07 05:34
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Joined: Sep 2003
Posts: 265 Coupeville,Wa,USA
Yu_Une
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OP
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Joined: Sep 2003
Posts: 265
Coupeville,Wa,USA
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Thanks, guess I'll have to scrape up some money and hire a core team.
Windows Vista Ultimate AMD Phonomn III X2 Biostar T series TA790GX A3+ AMD Radeon HD 4830 in SLI mode 8Gb DDR2 ram
3D Game Studio Commercial upgrade Edition 6.60
Never give up on your dreams.
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