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Terminal26 has something pretty cool...
#131601
05/24/07 14:21
05/24/07 14:21
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Joined: Nov 2003
Posts: 523 Whitehorse, Yukon, Canada
Paul_L_Ming
OP
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OP
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Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
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Hiya. Terminal26 has a new 'pack' called "Alive Trees 3D". I tried the demo and was suitably impressed enough to immediately cough up the $26 (Canadian) for it. Check it out if you're interested in 'vegitation solutions' for your game. Oh, here's the URL: http://www.terminal26.com
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."
-- The Shoveler
A7 Commercial (on Windows 7, 64-bit)
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Re: Terminal26 has something pretty cool...
[Re: Nems]
#131604
05/25/07 05:08
05/25/07 05:08
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Joined: Nov 2003
Posts: 523 Whitehorse, Yukon, Canada
Paul_L_Ming
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OP
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Joined: Nov 2003
Posts: 523
Whitehorse, Yukon, Canada
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Hiya. You could do it with animation, sure. But I just got my DL link and in the 'manual' you can set the trees and such to have random rotations, tilts, and scales in X, Y and/or Z, as well as set it up to change seasons (there are models/textures for the four seasons). All in all, for $26 I'm looking forward to giving it a whirl after work tonight.
^_^
"We've got a blind date with destiny...and it looks like she's ordered the lobster."
-- The Shoveler
A7 Commercial (on Windows 7, 64-bit)
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Re: Terminal26 has something pretty cool...
[Re: Loopix]
#131606
05/25/07 07:21
05/25/07 07:21
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Joined: Aug 2006
Posts: 652 Netherlands
bstudio
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User
Joined: Aug 2006
Posts: 652
Netherlands
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Yeah, the trees don't really give me a bad framerate. But with the highest setting of grass it just kills it. The option before that one (don't remember the names) does give me a verry playable framerate.
BASIC programmers never die, they GOSUB and don't RETURN.
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Re: Terminal26 has something pretty cool...
[Re: Nems]
#131609
05/26/07 07:46
05/26/07 07:46
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Joined: Nov 2004
Posts: 7,121 Potsdam, Brandenburg, Germany
Machinery_Frank
Senior Expert
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Senior Expert
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
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I get about 20 fps with 1024x768 pixel screen resolution. I don't know what happens when you add animated characters, scripts, particles and buildings.
Sometimes I see black borders around the foliage.
Models, Textures and Games from Dexsoft
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