Hey Drew,
Nice to see you're taking the Sphere+IntenseX combo challenge:P let me know how it goes.. And I'm sure, other people would be interested in your results as well
I take it you started with a Sphere project and tried to implement IntenseX on it, since if you've started an IntenseX project like it says on the tutorial you wouldn't be getting this kind of errors.
This is fine, but unfortunatelly I've omitted tutorials to explain how to integrade IntenseX to your existing project. When I release the Basic edition for everyone, i'll add a section for Semi-beginners, that are willing to touch SED that is, and i will have things like this explained, step by step.
Until then... I can't directly help you now, but please PM me again in 10 days when my exams would be over. The problem is that you haven't created the 1st player weapon models, so you get an empty pointer when you try to use them. If you have basic c-script knowledge, you can experiment a bit yourself as well. See the folder of the tutorial project that you've made with IntenseX. Open the main wdl in SED, and see which functions are called in the main() function, and which files are included. Copy paste this code to your Sphere project, and with a bit of good luck, you'll have it working.
Best of luck... If it becomes too furstrating to get it working, put it on the ice, and drop me a reminder in 10 days from now.
Cheers!
Aris