1. Maybe support f.e. excel database to write and read from .xls file to defined column and row? To save f.e. statistics without strings or vars?
2. Make somoething like add strings. I mean string = "xxx" + "yyy" and result is "xxxyyy" "1" + ".45" = "1.45" then use str_to_num function
3. Do possible to select triangles in skin menager at this model on right side. So we can select couple of faces and make mapping.
4. with ctrl_key we can add selected faces... but when faces is already selected when ctr_key is pressed, this face should be deselected. Because now is impossible (I think) to deselct face when we've made a mistake.
5. Why .mp3 file have to be only in main folder of the game? Why not in subfolders too?
6. To easer attach f.e. gun to player.
We have function like vec_for_vertex and very well. Now could be fine with function like this:
my.pan = (entity,"bone_number",vector);
my.pan = (player,"bone12",pan);
What You think about this?
7. In med button "set all normals to the same direction" Sometimes when we subdivide faces, they have wrong (oposite) normal, and is imposible to select it. So inthis case we'll select all model and press this button, and all normals of this model turns inside/outside
8. Include in template, script like pathfinding! Or something like my.pathfinding = on; so when the entity has to move, he knows what to do;)