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Re: Star Trek Starship Bridge (WIP) [Re: achaziel] #121416
11/25/07 20:04
11/25/07 20:04
Joined: May 2005
Posts: 961
Bremen, Germany
tuschcarsten Offline OP
User
tuschcarsten  Offline OP
User

Joined: May 2005
Posts: 961
Bremen, Germany
...its a long time ago you've heard from this.

now I made a small video:

http://de.youtube.com/watch?v=5wiulXT5IZ4


Bit Happens!
Re: Star Trek Starship Bridge (WIP) [Re: tuschcarsten] #121417
11/26/07 21:01
11/26/07 21:01
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Neat little video, the controls seem dynamic and the level design is good too but maybe abit to static where as on the other side, this could be logic since it's a futuristic style you're attempting to create
Overall, nice work and good to see you kept on updating it

Cheers

Frazzle


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Star Trek Starship and Tricorder [Re: frazzle] #202002
04/12/08 20:18
04/12/08 20:18
Joined: May 2005
Posts: 961
Bremen, Germany
tuschcarsten Offline OP
User
tuschcarsten  Offline OP
User

Joined: May 2005
Posts: 961
Bremen, Germany
Hello again,

I made some new models for my Star Trek project:

first a tricorder:





and the starship
"U.S.S. Apache - NCC 71621", a Cheyenne class starship:






I also made a small video of the starship, firing on a borg cube:
http://de.youtube.com/watch?v=f_oS8q7Za7A


the tricorder has got 1116 faces and a 256x256 px skin
and the starship has got 2668 faces and a 512x512 px skin

----------

some comments would be nice ;\)



Bit Happens!
Re: Star Trek Starship and Tricorder [Re: tuschcarsten] #202224
04/13/08 21:19
04/13/08 21:19
Joined: Nov 2005
Posts: 1,007
jigalypuff Offline
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jigalypuff  Offline
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Joined: Nov 2005
Posts: 1,007
you really should go higer poly with the ship mate, i have some decent trek ship meshs is you`d like them, just pm me. i`d kill to know how you did the phasers, i have treid so hard to get phasers to work but fail constantly, do you have multipile fireing points on the ship? would look very cool if so. the tricorder looks a bit fat i think in the shows they were thiner. but looks good so far. btw if you`d like a host for the game when done i have recently set up a site for trek fan games.
we currently have two tbs games on the go over there.
http://star-trek-games.com/


Why does everyone like dolphins? Never trust a species which smiles all the time!
Re: Star Trek Starship and Tricorder [Re: jigalypuff] #202376
04/14/08 17:51
04/14/08 17:51
Joined: May 2005
Posts: 961
Bremen, Germany
tuschcarsten Offline OP
User
tuschcarsten  Offline OP
User

Joined: May 2005
Posts: 961
Bremen, Germany
I did not implement firing phasers automatically, yet. In the video I
only put a phaserbeam-model on the ship.
For using it in the game I'll create the model at the position of a vertex
of the starship model

PS: you're right with the tricorder's thickness. Does this look better?




Bit Happens!
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