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Re: Easy street creation tool [Re: Night Viper] #120287
03/31/07 16:10
03/31/07 16:10
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
lovely. if it won't be too much work, i'd prefer a bezier curve between the nodes, to round the corners and smoothen the bends.

Re: Easy street creation tool [Re: broozar] #120288
03/31/07 21:39
03/31/07 21:39
Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
Machinery_Frank Offline
Senior Expert
Machinery_Frank  Offline
Senior Expert

Joined: Nov 2004
Posts: 7,121
Potsdam, Brandenburg, Germany
I would like to see a crysis tool-set around your street creation tool

No, sorry, I am just kidding.

You are doing a great job like always!


Models, Textures and Games from Dexsoft
Re: Easy street creation tool [Re: Machinery_Frank] #120289
04/01/07 08:48
04/01/07 08:48
Joined: Jun 2002
Posts: 1,017
Germany, Munich
Alex J. Offline
Serious User
Alex J.  Offline
Serious User

Joined: Jun 2002
Posts: 1,017
Germany, Munich
cool - inspired by sandbox2??

but it has to be bit more smooth


wer ziellos herumirren will, sollte der gro�en Masse folgen!
ICQ: 159960451
Re: Easy street creation tool [Re: Alex J.] #120290
04/01/07 11:48
04/01/07 11:48
Joined: Mar 2007
Posts: 261
Germany
Thracian Offline
Member
Thracian  Offline
Member

Joined: Mar 2007
Posts: 261
Germany
Yes, cool tool.


------------------------

All programmers are playwrights and all computers are lousy actors.
Re: Easy street creation tool [Re: Thracian] #120291
04/01/07 21:08
04/01/07 21:08
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
Thank you for your positive comments Here some answers:

Quote:

looks very useful, will you include it in icex2 or will it be standalone?
by the way, will you make icex2 work with a7?
nice work!





It will be included in IceX3. If conitec didn't change the wmp format it will be compatible with A7.

Quote:

very sweet, i would like to see a demo of it





Yeah I think I'll upload a demo when it's finished

Quote:

Support for automatic (but optional) sidewalks and intersections with appropriate sidewalk corners (with adjustable curviness on those corners) would be nice.





I thought about this feature too. It would be usefull for making citys. I'm looking forward to it.

Quote:

cool - inspired by sandbox2??

but it has to be bit more smooth




It's no CryEngine, it's 3DGS

Re: Easy street creation tool [Re: oliver2s] #120292
04/01/07 21:52
04/01/07 21:52
Joined: Mar 2003
Posts: 3,010
analysis paralysis
NITRO777 Offline
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NITRO777  Offline
Expert

Joined: Mar 2003
Posts: 3,010
analysis paralysis
nice

Re: Easy street creation tool [Re: NITRO777] #120293
04/20/07 13:32
04/20/07 13:32
Joined: Dec 2006
Posts: 65
A
andy_1984 Offline
Junior Member
andy_1984  Offline
Junior Member
A

Joined: Dec 2006
Posts: 65
this looks to be a real winner for me, currently having a hell of a time creating streets, im building a small town where i live using stiched maps from google. would be awsome to import such maps to build on top of. with this software it will be a breeze.

sidewalks with height adjusment would be a must for this, would defeat the purpose of such a tool if you need to create them anotherway.

what does it output to .map ?

when can i get it im desprate

Re: Easy street creation tool [Re: andy_1984] #120294
04/20/07 18:22
04/20/07 18:22
Joined: Jan 2004
Posts: 3,023
The Netherlands
Helghast Offline
Expert
Helghast  Offline
Expert

Joined: Jan 2004
Posts: 3,023
The Netherlands
SEE!!
told ya making GTA wasnt that hard, now can you make it MMO as well


Formerly known as dennis_fantasy
Portfolio - http://www.designorhea.com/
Project - http://randomchance.cherrygames.org/
Re: Easy street creation tool [Re: Helghast] #120295
04/20/07 18:39
04/20/07 18:39
Joined: Aug 2002
Posts: 3,258
Mainz
oliver2s Offline OP
Expert
oliver2s  Offline OP
Expert

Joined: Aug 2002
Posts: 3,258
Mainz
After finishing my final secondary-school examinations in three weeks and finishing my work on a casual game I will release a demo of this tool.

btw: the height adjustmend is finished, and the texture changing function is finished

Re: Easy street creation tool [Re: oliver2s] #120296
04/21/07 08:14
04/21/07 08:14
Joined: Nov 2003
Posts: 1,659
San Francisco
JetpackMonkey Offline
Serious User
JetpackMonkey  Offline
Serious User

Joined: Nov 2003
Posts: 1,659
San Francisco
Excellent job! I have three questions:

1. What are the roads made of-- MDL?

2. Will the height adjustment part of the tool automatically lift/grade a terrain to match the road?

3. If the road is polymesh/MDL geometry, is it be "baked" into a solid piece of geometry which sits on top of the terrain, so that it could be later used by the ABT scene manager or vent's awesome MDL shadow mapper, or is it dynamically regenerated with each level load?

Looks great

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