You can show your original model in first person when turning of CAMERA.GENIUS to NULL, but then you have to move your camera a bit before the head of your model and when you do a trace from the camera's location you have to set the player passable or on you and set the trace_mode right, because otherwise your player model would blocade your trace (even if move the cameraposition a bit forward). Besides the mouse_ent will be set every second frame (or something like that) to the player model when moving, because you move the player first and the camera has to follow. I'm currently trieng to get rid of these problems but I wasn't really successful yet. Therefore I think it's easier to do it the other way.
Last edited by RedPhoenix; 03/11/07 17:45.