Sorry these aren't really scripting questions, can't say I've had a problem with any of that yet, but there are some things I was wondering:
1. Is there a way to package and protect textures, models, sounds etc into some sort of resource file or any other method so that they can't be edited by the user.
2. How big of a project would a game have to be for consideration into the demo collection and eligibility for a free copy of lite-C, e.g. if I submit a pong clone, will I get anywhere? ;-p
Cheers, Stubbsy