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Re: bending of Sprite-Entities?
[Re: Giha]
#109345
01/26/07 15:47
01/26/07 15:47
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Joined: Feb 2005
Posts: 324
laethyn
Senior Member
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Senior Member
Joined: Feb 2005
Posts: 324
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sprites are 2D images. As with all 2D art, 3D can be "faked"
Read the manual, it's a good place to start learning ~ ulillillia
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Re: bending of Sprite-Entities?
[Re: Giha]
#109347
01/27/07 20:13
01/27/07 20:13
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Joined: Jan 2007
Posts: 183
Kinji_2007
Member
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Member
Joined: Jan 2007
Posts: 183
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He just means 0,0,0 doesnt render using "overlay". Give it a action that faces the camera at all times thus looking as if it is 3d. For your other question.. I have never seen it done in c-script >> Arches.
Depending on what you need to "bend" I would suggest a animated sprite.
Last edited by Kinji_2007; 01/27/07 20:14.
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Re: bending of Sprite-Entities?
[Re: Giha]
#109351
01/31/07 17:01
01/31/07 17:01
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Joined: Jan 2007
Posts: 2,247 Deutsch Niedersachsen
Puppeteer
Expert
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Expert
Joined: Jan 2007
Posts: 2,247
Deutsch Niedersachsen
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Eigentlich müssten TGAs gehen!? (oder ) es geht auf jeden fall um den MED denn du kannst ja keine Modelle mit dem WED Texturieren
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