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Re: Do blocks set to "none" impact framerate?
[Re: Michael_Schwarz]
#109198
01/26/07 02:34
01/26/07 02:34
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Joined: Feb 2005
Posts: 324
laethyn
Senior Member
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Senior Member
Joined: Feb 2005
Posts: 324
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Best way: Select all of your blocks, set them ALL to none, then go back and texture JUST the visible portions. It's usually a case where you have fewer sides of a block visible than not, so this can save time.
Read the manual, it's a good place to start learning ~ ulillillia
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Re: Do blocks set to "none" impact framerate?
[Re: CBSection31]
#109200
01/26/07 06:38
01/26/07 06:38
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Joined: Feb 2005
Posts: 324
laethyn
Senior Member
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Senior Member
Joined: Feb 2005
Posts: 324
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Not really, yet at the same time, yes.
What I mean by that is that no, the block itself shouldn't give you a hit on framerate, BUT, by having that block there, you're dealing with shadows, which is going to affect your framerate.
Read the manual, it's a good place to start learning ~ ulillillia
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Re: Do blocks set to "none" impact framerate?
[Re: laethyn]
#109201
01/26/07 08:20
01/26/07 08:20
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Joined: Aug 2003
Posts: 7,439 Red Dwarf
Michael_Schwarz
Senior Expert
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Senior Expert
Joined: Aug 2003
Posts: 7,439
Red Dwarf
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The shadows are saved in the shadowmap, and thus do not affect the framerate.
"Sometimes JCL reminds me of Notch, but more competent" ~ Kiyaku
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Re: Do blocks set to "none" impact framerate?
[Re: Michael_Schwarz]
#109202
01/26/07 14:47
01/26/07 14:47
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Joined: Feb 2005
Posts: 324
laethyn
Senior Member
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Senior Member
Joined: Feb 2005
Posts: 324
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Dynamic shadows won't affect framerate?
Read the manual, it's a good place to start learning ~ ulillillia
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Re: Do blocks set to "none" impact framerate?
[Re: laethyn]
#109205
01/26/07 15:22
01/26/07 15:22
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Joined: Jun 2004
Posts: 2,234 Wisconsin USA
FoxHound
Expert
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Expert
Joined: Jun 2004
Posts: 2,234
Wisconsin USA
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The blocks would affect speed in another way as they would be considered in collision detection.
Last edited by FoxHound; 01/26/07 15:31.
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