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Re: 3DGS and the Novint Falcon [Re: sinnlos] #106927
02/05/07 12:00
02/05/07 12:00
Joined: Oct 2004
Posts: 1,856
TheExpert Offline
Senior Developer
TheExpert  Offline
Senior Developer

Joined: Oct 2004
Posts: 1,856
Perhaps it will be the new way of playing and feeling games
like the WII , but in better with force response in all directions.

Magnet Mayhem [Re: Ichiro] #106928
02/10/07 21:27
02/10/07 21:27
Joined: Oct 2002
Posts: 150
Prince Edward Island, Canada
Nagashi Offline
Member
Nagashi  Offline
Member

Joined: Oct 2002
Posts: 150
Prince Edward Island, Canada
Ironbound studios in association with Ice Storm Games, recently produced art work for Novint Technologies; the art work was used in a game called Magnet Mayhem, which was part of the recently released game pack. While the art work is not exactly ground breaking we are proud to have produced work for a shipped title. This is a link to the demo video on our site which showcases the level art.

www.ironboundstudios.com/video/magnetmayhem.avi

Please note; this video requires the Xvid Codec if you do not have this codec it can be found at the bottom of our media page here Media Page.

Cheers


No rest for the wicked.
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Ironbound Studios
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Re: Magnet Mayhem [Re: Nagashi] #293794
10/13/09 21:04
10/13/09 21:04
Joined: Nov 2008
Posts: 3
Florida
C
Carbon Offline
Guest
Carbon  Offline
Guest
C

Joined: Nov 2008
Posts: 3
Florida
Novint has a SDK download for their HDAL (Haptic Device Abstraction Layer).They even have a test level for 3DGS. The problem is they want me to write my own DLL. I've got a Falcon and I know many of their games are created in 3DGS. But I just don't have the programming knowledge to make it work. Is there some way to simplifly the process or a tutorial that explains this more. I would like to use 3DGS and C-lite to explore this neat device.

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