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Common energy-flash-effect #103881
12/24/06 09:11
12/24/06 09:11
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline OP
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ShoreVietam  Offline OP
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Joined: Jul 2002
Posts: 2,002
Europe
Inspired by Zelda - Twilight Princess I made this energy-effect yesterday.

Maybe the code is useful for those who wonder how to make this kind of effect.
- No shader used
- Usage of Call-by-Reference to handle over the position and give back the entity-pointer
- Press "p" to activate the effect




Energy.exe - Selfextracting WinRAR archive (~1.6 MB)







ShoreVietam

Last edited by ShoreVietam; 12/24/06 11:48.

My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Common energy-flash-effect [Re: ShoreVietam] #103882
12/24/06 09:17
12/24/06 09:17

A
Anonymous
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A



Thanx! That is very nice!!!!
It's the best made "willow whisp" i know.

Thanx and merry xmas to you!

Re: Common energy-flash-effect [Re: ] #103883
12/24/06 09:27
12/24/06 09:27
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Posts: 2,640
Earth
looks very nice! thanks a lot!!


uhm... for me the "0" key doesn't work... am I doing anything wrong?


Micha


~"I never let school interfere with my education"~
-Mark Twain
Re: Common energy-flash-effect [Re: Germanunkol] #103884
12/24/06 11:08
12/24/06 11:08
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline OP
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ShoreVietam  Offline OP
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Joined: Jul 2002
Posts: 2,002
Europe
Oh you're right, the "0" function for "Positions" seems to be disabled in published version.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Common energy-flash-effect [Re: ShoreVietam] #103885
12/24/06 11:16
12/24/06 11:16
Joined: Nov 2004
Posts: 862
Australia
DavidLancaster Offline
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DavidLancaster  Offline
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Posts: 862
Australia
Thanks ShoreVietam this effect is very cool!

Out of curiosity, where did you see this effect in Twilight Princess?

Re: Common energy-flash-effect [Re: DavidLancaster] #103886
12/24/06 11:40
12/24/06 11:40
Joined: Nov 2000
Posts: 1,534
hamburg
Samb Offline
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Samb  Offline
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Quote:


Out of curiosity, where did you see this effect in Twilight Princess?



same question here
by the way.. twilight princess = best game ever!!!!

Re: Common energy-flash-effect [Re: Samb] #103887
12/24/06 11:49
12/24/06 11:49
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline OP
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ShoreVietam  Offline OP
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Posts: 2,002
Europe
Thanks guys.


Where you have to defeat the bugs in the dark world at the Zora's place.

After killing them they become a "willow-wisp" that you have to collect.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
Re: Common energy-flash-effect [Re: ShoreVietam] #103888
12/24/06 12:26
12/24/06 12:26
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
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Silent_Assassin  Offline
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Joined: Jun 2005
Posts: 734
Under your couch
its more of a blue energy ball to me but oh well lol


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Common energy-flash-effect [Re: Silent_Assassin] #103889
12/24/06 12:47
12/24/06 12:47
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
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Germanunkol  Offline
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Posts: 2,640
Earth
Samb... it should be the other way around.
best_game_ever = twilight_princess;

cause otherwise you'd overwrite twilight_princes.. and you wouldn't want that now, would you?

man... I code too much... what I just wrote there was actually the first thing I thought when reading the post...^^

P.S.
looks very cool


Last edited by Germanunkol; 12/24/06 14:24.

~"I never let school interfere with my education"~
-Mark Twain
Re: Common energy-flash-effect [Re: Silent_Assassin] #103890
12/24/06 13:09
12/24/06 13:09
Joined: Jul 2002
Posts: 2,002
Europe
ShoreVietam Offline OP
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ShoreVietam  Offline OP
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Joined: Jul 2002
Posts: 2,002
Europe
@Silent_Assasin

Well, color is just a matter of the texture.
The energy flashs that leave the "ball" work the same.

However, that was the first time I actually saw, what operations are needed to achieve that effect since you can move the view behind it and watch it for some time.


My project Schlacht um Kyoto - Das Samurai Browsergame! (sorry, german only)
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