Gamestudio Links
Zorro Links
Newest Posts
Zorro Trader GPT
by TipmyPip. 04/27/24 13:50
Trading Journey
by 7th_zorro. 04/27/24 04:42
Help with plotting multiple ZigZag
by M_D. 04/26/24 20:03
Data from CSV not parsed correctly
by jcl. 04/26/24 11:18
M1 Oversampling
by jcl. 04/26/24 11:12
Why Zorro supports up to 72 cores?
by jcl. 04/26/24 11:09
Eigenwerbung
by jcl. 04/26/24 11:08
MT5 bridge not working on MT5 v. 5 build 4160
by EternallyCurious. 04/25/24 20:49
AUM Magazine
Latest Screens
The Bible Game
A psychological thriller game
SHADOW (2014)
DEAD TASTE
Who's Online Now
2 registered members (TipmyPip, Ayumi), 773 guests, and 3 spiders.
Key: Admin, Global Mod, Mod
Newest Members
wandaluciaia, Mega_Rod, EternallyCurious, howardR, 11honza11
19049 Registered Users
Previous Thread
Next Thread
Print Thread
Rate Thread
Simple Room #102343
12/16/06 08:30
12/16/06 08:30
Joined: Jan 2003
Posts: 798
New Zealand
Bright Offline OP
User
Bright  Offline OP
User

Joined: Jan 2003
Posts: 798
New Zealand
Hello everyone,
I have been working on an FPS for the last couple of days. The result, these three screenshots:

The game is suppost to be a horror but these screenshots are only from the techtest map, so a real atmosphere will have to be built up later on.
Thank you for your intrest.


KAIN - Coming soon...
Re: Simple Room [Re: Bright] #102344
12/16/06 09:07
12/16/06 09:07
Joined: Jun 2005
Posts: 734
Under your couch
Silent_Assassin Offline
Developer
Silent_Assassin  Offline
Developer

Joined: Jun 2005
Posts: 734
Under your couch
not bad bright..

keep it up


Visit us at www.m-tec-development.com WIP - Urban Conflict
Re: Simple Room [Re: Silent_Assassin] #102345
12/16/06 17:50
12/16/06 17:50
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
It's a nice start Bright but I miss some shadows form your plants
Btw, how is your Grass'O'Matic 3.0 comming along until now ??

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB
Re: Simple Room [Re: frazzle] #102346
12/18/06 02:30
12/18/06 02:30
Joined: Jan 2003
Posts: 798
New Zealand
Bright Offline OP
User
Bright  Offline OP
User

Joined: Jan 2003
Posts: 798
New Zealand
Thanks for the feedback guys. Heres the latest on the progress.





^ Banana box model (still needs touching up).


^ Banana box closeup

I've expanded it from a simple room into a small, Iraq themed, old palace.

Quote:


Btw, how is your Grass'O'Matic 3.0 comming along until now ??
Frazzle




I hope to have something decent to show you all in the next month or so.
Might be something along the lines of the grass system I used in this level, but you'll have to wait and see

Cheers


KAIN - Coming soon...
Re: Simple Room [Re: Bright] #102347
12/18/06 13:56
12/18/06 13:56
Joined: Jun 2006
Posts: 2,640
Earth
Germanunkol Offline
Expert
Germanunkol  Offline
Expert

Joined: Jun 2006
Posts: 2,640
Earth
Lol.. can't you make them fair trade banana's ?
Nah... looks very cool... this entire level seems to be turning out great ...
nice work!


~"I never let school interfere with my education"~
-Mark Twain
Re: Simple Room [Re: Germanunkol] #102348
12/19/06 04:23
12/19/06 04:23
Joined: Feb 2005
Posts: 1,785
Jesusland
Towelie Offline
Serious User
Towelie  Offline
Serious User

Joined: Feb 2005
Posts: 1,785
Jesusland
I see WAY too many of that brick texture, I would change it up a bit to make it look a little more interesting. Looks pretty BRIGHT too no pun intended.

Other than that, looks good for only a few days of work.


Jimmy died, today, he blew his brains out into the bay, in the state of mind, its my own private suicide. A stitch in time saves nine... what the hell does that mean?!?
Re: Simple Room [Re: Towelie] #102349
12/19/06 15:19
12/19/06 15:19
Joined: Jan 2003
Posts: 4,305
Damocles Offline
Expert
Damocles  Offline
Expert

Joined: Jan 2003
Posts: 4,305
Nice light/shdow contrast.
You might try to create a transparent blob shadow (tga)
placed under the Grassmodels. This way they fit better into the lightning of the level.

Also the models should check the underlying brightness of the level, and adapt their ambience.
(the box in the shadow is too bright)

Re: Simple Room [Re: Damocles] #102350
12/19/06 16:58
12/19/06 16:58
Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
frazzle Offline
Expert
frazzle  Offline
Expert

Joined: Mar 2006
Posts: 2,758
Antwerp,Belgium
Nice update Bright but I think the banana boxes aren't appropriate
The level alone looks great

Cheers

Frazzle


Antec® Case
Intel® X58 Chipset
Intel® i7 975 Quad Core
8 GB RAM DDR3
SSD OCZ®-VERTEX2 3.5 x4 ; HD 600 GB
NVIDIA® GeForce GTX 295 Memory 1795GB

Gamestudio download | chip programmers | Zorro platform | shop | Data Protection Policy

oP group Germany GmbH | Birkenstr. 25-27 | 63549 Ronneburg / Germany | info (at) opgroup.de

Powered by UBB.threads™ PHP Forum Software 7.7.1