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A6 Network Dll - First test - finished #97004
11/01/06 16:12
11/01/06 16:12
Joined: Mar 2003
Posts: 569
FRAJO Offline OP
User
FRAJO  Offline OP
User

Joined: Mar 2003
Posts: 569
Hello community,

as some may know I'm writing a plug-in for the acknex engine.
It will add network functions to the c-script language.
Today it want to make the first test in the internet, so I'm in
need of some testers. Please download the program and give it a try.
It's a little chatting program. (see readme.txt).

Download Net.exe

The client as well as the server are written with cscript. They use my
A6Net.dll found in plugins. The dllfunctions are defined in net.h.

Now try to connect to:

IP: --.--.--.--
Port: 60000

The server is running on my pc. So the server will not always be accessible.
Further the server has only 10 slots. So if no slot is available, you get a connection failed error.

I would be very happy if someone could set up a 24/7 server.

To run a server simply double-click the server.bat. You can try my app also
on LAN.

Have fun.

RESULTS:
The server worked well without any serious bugs. There were some cscript bugs, but they are only minor. I had some chat with Epsilon and nsf24.
In the next weeks I will add sending vars/arrays and implent an entity
managment system.
Thanks to all who tried it.


Last edited by FRAJO; 11/02/06 14:36.

------------------------------------------- ICQ: 242543712 Ich bin nicht hier und bin nicht da. Wo bin ich dann? ".." ("") ^ ^ This is the evil vampire bunny. Copy and paste him into your signiture to help him achieve world domination. Yeah
Re: A6 Network Dll - First test [Re: FRAJO] #97005
11/01/06 19:56
11/01/06 19:56
Joined: Jan 2004
Posts: 2,013
The Netherlands
E
Excessus Offline
Expert
Excessus  Offline
Expert
E

Joined: Jan 2004
Posts: 2,013
The Netherlands
I connected to your server and it seems to work fine, but I got no reply from you when I sent some chat messages.

What does your plugin do that the native 3dgs networking can't do? What are you using: winsock / dplay / some network library like raknet?

Re: A6 Network Dll - First test [Re: Excessus] #97006
11/01/06 20:02
11/01/06 20:02
Joined: Jun 2005
Posts: 4,875
broozar Offline
Expert
broozar  Offline
Expert

Joined: Jun 2005
Posts: 4,875
same here. "connecting.... connected to server". That's all. how's it supposed to work?

PS: your server version makes my HD produce weird sounds, like it's continuously used... BAD...

Re: A6 Network Dll - First test [Re: broozar] #97007
11/01/06 20:06
11/01/06 20:06
Joined: Mar 2003
Posts: 569
FRAJO Offline OP
User
FRAJO  Offline OP
User

Joined: Mar 2003
Posts: 569
Well, if you are the only one on the server there's no one who could reply

The extreme HD usage cannot be confirmed by me.

My dll should extend the native multiplayer functions. Over time I want to wrap
all functions to cscript, like FindServer , BanClient ... ZoneManagement etc.

The dll uses my own winsock-based network library.


------------------------------------------- ICQ: 242543712 Ich bin nicht hier und bin nicht da. Wo bin ich dann? ".." ("") ^ ^ This is the evil vampire bunny. Copy and paste him into your signiture to help him achieve world domination. Yeah
Re: A6 Network Dll - First test [Re: FRAJO] #97008
11/03/06 23:16
11/03/06 23:16
Joined: Mar 2005
Posts: 309
Germany, Bavaria
Sinthoras Offline
Senior Member
Sinthoras  Offline
Senior Member

Joined: Mar 2005
Posts: 309
Germany, Bavaria
I've sent you an email, FRAJO

Re: A6 Network Dll - First test [Re: Sinthoras] #97009
11/05/06 09:08
11/05/06 09:08
Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
T
TWO Offline

Serious User
TWO  Offline

Serious User
T

Joined: Jan 2006
Posts: 1,829
Neustadt, Germany
Wow, interesting thing. Iīm working on a small network lib (not A6 at all) and Iīve some probs cause a canīt use windows messages. Any chance to get the source code for a non-A6-project-which-wonīt-steal-your-money ?

I donīt just want to copy and paste, but understand how winsock really works (for me it doesnīt).


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