This is embarrassing.. but Its the first time I try map entities, and I can't get to detect my map entity! I am working with 6.40.5 and built the map entity normally (build -> build map entity button).
The map entity was then loaded into the level, no flags or actions were set. The instruction I use to move is:
result = c_move(me,rel_dist,abs_dist,ignore_passents +ignore_passable + activate_trigger + glide );
but the Me entity just falls thru the map entity floor, and treats all walls as passable. What am I missing? Is there something I have to set up?
I even removed all flags but Glide from the c_move but the c_move still trespasses the map.
EDIT: yes, yes, I have searched the forums!
Any help is welcome
Last edited by eleroux; 09/28/06 15:41.