Bones impact for ragdoll? I was not aware of this in the forecast. Ragdolls consist of limbs connected through ball joints. This is already possible with the current engine, although I don't think that this is important for many games today.
Re: bones and forecast
[Re: jcl]
#88179 08/30/0615:3008/30/0615:30
I think what er_willy is refering to is "collision spheres for bones" and it used to be on the forecast page. I don't see how else we could achieve physics driven skeletal animations, like rag dolls.
Re: bones and forecast
[Re: Dyc]
#88181 08/31/0615:0308/31/0615:03