font question

Posted By: Reconnoiter

font question - 10/06/17 09:56

Hi,

I used a specific font in my game and tested that at an other pc which showed the text in an other font (probably cause the specific font was not installed or such).
And I actually like that other font and would like to use it. grin
Problem is, I don't know which font it is. It looks thick and very readable (reminds me most of verdana but its a different one I think).
When gs3d cannot detect the right font, how does it look for the next available font? Alphabetically? Starting from A perhaps?

I will add a photo of it here as soon as I can test it on the other pc again.
Posted By: txesmi

Re: font question - 10/06/17 10:35

Hi,
there are online services that look for a font from an image.
https://www.myfonts.com/WhatTheFont/
http://www.identifont.com/
https://www.fontspring.com/matcherator

Windows API lets you install custom fonts.
Code:
AddFontResource ( "myFont.ttf" );
...
RemoveFontResource ( "myFont.ttf" );



Anyway, most people don't know that most fonts are copyrighted and their free usage is limited. I never heard about a game been denounced but it might happen, so ensure you have the proper rights for redistribution.

Salud!
Posted By: Reconnoiter

Re: font question - 10/06/17 11:32

Thanks for the links laugh
© 2024 lite-C Forums