Posted By: Reconnoiter
[SOLVED] vec_for_screen camera shaking - 05/30/16 12:04
Hi,
I use vec_for_screen to position several entities for the game interface.
But for some reason the vec_for_screen line in the code below results in that the entity constantly switches position a bit (as if it is a vibrator lol ). camera constantly changes position.
Besides that shaking, the camera itself stands still by the way.
If I comment the line "vec_for_screen(my.x, camera);" out, the problem goes away. But I would like to use vec_for_screen obviously.
I use vec_for_screen to position several entities for the game interface.
But for some reason the vec_for_screen line in the code below results in that the entity constantly switches position a bit (as if it is a vibrator lol ). camera constantly changes position.
Code:
while(1) { vec_set(my.x, vector(50, 50, 0)); // x/y test values my.z = 50; //depth vec_for_screen(my.x, camera); vec_set(my.pan, camera.pan); wait(1); }
Besides that shaking, the camera itself stands still by the way.
If I comment the line "vec_for_screen(my.x, camera);" out, the problem goes away. But I would like to use vec_for_screen obviously.