Posted By: Mark430SR
Checking if the enemy can see the player? - 08/14/15 00:54
Hi,
I know c_trace instruction is used for that. The problem is that c_trace always returns positive number even if there are no obstacles between the player and the enemy, so how come I know if the enemy can see the player?
I know c_trace instruction is used for that. The problem is that c_trace always returns positive number even if there are no obstacles between the player and the enemy, so how come I know if the enemy can see the player?