Mystery "point" in MED

Posted By: MadMark

Mystery "point" in MED - 11/27/06 03:15

I'm using GS6.40 and just modelled a tower. I did most of the work in poly-mode, and when I switched to point mode for the detailed work, I get this odd collection of yellow lines. Now, I know the yellow is supposed to represent the points that can be manipulated, but there REALLY isn't one off to the left.

Any idea why I get this wierd layout?
The model looks fine in poly-mode. The model is MDL7, 0 skins, 1 group, 684 verts, 1058 faces, 0 frames, 0 bones.

Mark
Posted By: Towelie

Re: Mystery "point" in MED - 11/27/06 04:52

This isnt a 3dgs related problem, I used to have the same problem.

Go to start > preferences, click o nthe video out tab and make sure the 'Video Out' is set to the latest one available. If it doesnt solve it, I'm assumign your usign an older video card / comp?
Posted By: MadMark

Re: Mystery "point" in MED - 11/27/06 09:32

Hmmm, well, I am using a 5 year old 2Ghz Dell with a gig of RAM, GeForce MX-400 with 64mb, drivers are the absolute latest, plenty o' disk space. I only noticed this on the one model, but I guess it's time to blow the dust off the old wallet again for an upgrade.

I went to File >> Preferences in MED, and selectected the latest GXLxxx driver, and no more wierd points, but now there is no solid view in the 3D window, no shading, just wireframe, no matter what options I select.

I will have to try a re-install of the O/S and everything over the holidays, just 'cause I'm so darn cheap! Otherwise, I hope Santa's wife has something for me under the tree this year that hums...

Thanks Towelie
Mark
© 2024 lite-C Forums