Posted By: the_mehmaster
MineCraft Distorterator [Not any more, Fixed it :D] - 12/22/10 05:39
If you want to be 'In the know' about what this topic used to be about, scroll down a bit. Otherwise, you can just read this
So I have optimised my 3dgs minecraft level editor (well, viewer for the moment )
a little bit (And I stress the 'little bit' a lot..)
I don't care! show me a picture!
Okay then
That's 256 chunks, runs at a measly 10fps
(Although that's still a lot better than 16 chunks at that speed)
Also, thanks to Damocles for the optimisation tips
Here's a close-up, in that same session:
It's cube-licious!
If anyone has more optimisation tips, I'm more than happy to listen.
Also, if a mod could move this to the 'projects' forum that'd be nice
So I have optimised my 3dgs minecraft level editor (well, viewer for the moment )
a little bit (And I stress the 'little bit' a lot..)
I don't care! show me a picture!
Okay then
That's 256 chunks, runs at a measly 10fps
(Although that's still a lot better than 16 chunks at that speed)
Also, thanks to Damocles for the optimisation tips
Here's a close-up, in that same session:
It's cube-licious!
If anyone has more optimisation tips, I'm more than happy to listen.
Also, if a mod could move this to the 'projects' forum that'd be nice
Originally Posted By: the_mehmaster
Yesterday I was thinking that it would be quite useful (and pretty
cool) to have a minecraft editor (like MCedit) but made in 3DGS.
I started coding this morning and all went well, I learnt a
couple of zlib functions (minecraft chunks are gzip-encoded)
Spent an hour importing and making '.mdl' versions of minecraft blocks
Then I successfully loaded a chunk, no errors.
So then I worked on the base-36 system, with file-directories and
such. I thought it would work fine.
I tested it on my savefile, and here's what I got :-
A big mess..
'I should be able to fix it pretty easily', I thought.
But then I zoomed out a bit more:-
An utter and complete mess.
It was at that point that I gave up on the project, closed the files, and renamed the main-script 'mineCraftDistorterator.c'.
Just thought you might be interested
EDIT: I'm using A8 free because I havn't bothered to upgrade yet
Also, in the highly unlikely event that anyone wants the source, ask here and I'll upload it.
cool) to have a minecraft editor (like MCedit) but made in 3DGS.
I started coding this morning and all went well, I learnt a
couple of zlib functions (minecraft chunks are gzip-encoded)
Spent an hour importing and making '.mdl' versions of minecraft blocks
Then I successfully loaded a chunk, no errors.
So then I worked on the base-36 system, with file-directories and
such. I thought it would work fine.
I tested it on my savefile, and here's what I got :-
A big mess..
'I should be able to fix it pretty easily', I thought.
But then I zoomed out a bit more:-
An utter and complete mess.
It was at that point that I gave up on the project, closed the files, and renamed the main-script 'mineCraftDistorterator.c'.
Just thought you might be interested
EDIT: I'm using A8 free because I havn't bothered to upgrade yet
Also, in the highly unlikely event that anyone wants the source, ask here and I'll upload it.