Posted By: Superku
New functions to influence entity sorting - 03/12/15 23:01
For various purposes, especially the creation of special effects, I would like to put entities at the end of the (C_LINK?) list so they get rendered last (without re-creating them every frame). Earlier today I needed to have an entity to be rendered first which I then had to workaround by doing a different view NOENT+genius/parent approach.
I assume corresponding functions would not get used by a lot of people but I think they should not be too hard to implement - maybe I can even do it myself by manipulating the C_LINK stuff or would that conflict with other intern stuff?
Thanks.
I assume corresponding functions would not get used by a lot of people but I think they should not be too hard to implement - maybe I can even do it myself by manipulating the C_LINK stuff or would that conflict with other intern stuff?
Thanks.