Posted By: bbn1982
Rotate towards camera - 06/20/18 18:15
// Entity rotate towards camera forever //
action ent_to_camera()
{
while(1){temp.x = camera.x - my.x; temp.y = camera.y - my.y; vec_to_angle(my.pan,temp);wait(1);}
}
/*
I hope this helps someone ...
Have it good! /B
*/