Big problem - level_load

Posted By: 20BN

Big problem - level_load - 04/23/18 05:19

My game load 1.wmb in game start, and reload 2.wmb in game end.
ALL is OK.
But, many 1.wmb ghost model in 2.wmb.

Howto fixed it? All level used physx.
Posted By: 20BN

Re: Big problem - level_load - 04/23/18 06:26

I think is physx entities problem.
Posted By: 3run

Re: Big problem - level_load - 04/23/18 09:40

Hi

How you created those models? Probably they where created via local pointers (declared inside of functions), so they didn't get removed on level_load. Make sure to delete all entities which where declared locally before loading level.

Greets!
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