Buy Extra

Posted By: daggpro

Buy Extra - 04/29/10 06:57

Hi i have completed my game project but i am in quite a fix now.I am unable to build the exe, gamestudio reports the following errors

Create Engine: (main.exe)
Autobind:
1. Skipped: F:\Project\NATRIU~1\acknex.wdf
2. C:\Program Files\GStudio7\d3dx9_30.dll

I am using gamestudio free.......but i have also tried building with my college's professional edition with the same results.

So what exactly causes this error and how to rectify it.
Is it a license problem, I dont mind buying an extra edition of gamestudio(pro edition is out of question, costs more laugh ) but would that solve the problem.

Any steps for building the exe correctly would also be helpful.
Posted By: Quad

Re: Buy Extra - 04/29/10 07:12

those are not errors, they are just simple notifications. But i see you do not use the latest version, try with the latest version and that may solve your problem.


http://server.conitec.net/down/gstudio_setup.exe
Posted By: Elektron

Re: Buy Extra - 04/29/10 07:14

daggpro, give me some kind of reports but on folder "name_of_script".cd there are the exe and all the files you need to run.
About you buy the extra i think it won´t pays at least when you can afford buy commercial.
Posted By: EvilSOB

Re: Buy Extra - 04/29/10 09:44

Beware of spaces in the project name or any part of the path name...
Posted By: daggpro

Re: Buy Extra - 04/29/10 13:47


Project Files:
1. palette.pcx
2. lp_spruce_kr.MDL
3. tire.mdl
4. E7mod.mdl
5. Terrain390.hmp
6. Terrain256.1.hmp
7. Bottom.mdl
8. Left.mdl
9. Top.mdl
10. Terrain256.2.hmp
11. Dummy1.hmp
12. Dummy2.hmp
13. BoardFinal.mdl
14. BoardLR.mdl
15. TerraBridge.hmp
16. TerraAftBridge1.hmp
17. Correct3.bridge.mdl
18. Nuke.hmp
19. Tower.mdl
20. Rock.mdl
21. water.hmp
22. Terrain.hmp
23. Boundary.mdl
24. Tower3.mdl
25. 3n.mdl
26. 2n.mdl
27. 1n.mdl
28. Military.mdl
29. Military2.mdl
30. Ntop.mdl
31. 1.txt
32. 2.txt
33. 3.txt
34. 4.txt
35. 5.txt
36. default.fx
37. skycube+6.tga
38. bump.fx
39. specBump.fx
40. parallax.fx
41. specParallax.fx
42. pom.fx
43. specPom.fx
44. toon.fx
45. gooch.fx
46. chrome.dds
47. chrome.fx
48. chromebump.fx
49. envglass.fx
50. envglassbump.fx
51. envMap.fx
52. envBump.fx
53. terraintex3.fx
54. rock.tga
55. sand.tga
56. grass.tga
57. terraintex.fx
58. water.dds
59. envwater.fx
60. waterEnv.fx
61. waterMirror.fx
62. floorMirror.fx
63. mirrorWater.fx
64. mirrorFloor.fx
65. turbulence.fx
66. treeWindAnimation.fx
67. lightCount.fx
68. soundon.wav
69. soundoff.wav
70. Zeiger.tga
71. nrframes.txt
72. help.pcx
73. earthquake.wav
74. tachometer.tga
75. lp_stamm.wmb
76. lp_birke_kr.mdl
77. lp_tree2_kr.MDL
78. lp_Pine1_kr.MDL
79. dummy.pcx
80. reset.tga
81. eng.wav
82. design4.wav
83. bn.tga
84. MF1.tga
85. loop.wmb
86. Level1.tga
Create Engine: (main.exe)
Autobind:
1. Skipped: F:\Project\Natrium\acknex.wdf
2. C:\Program Files\GStudio7\d3dx9_30.dll

subdirectory created:
f:\project\natrium\main.cd\


Where am i wrong.......wat is acknex.wdf
Posted By: EvilSOB

Re: Buy Extra - 04/29/10 14:13

I havent tested, but I dont like the look of "Correct3.bridge.mdl" and others similar.
They've got too many "." characters, and that may confuse the linker...


Posted By: Quad

Re: Buy Extra - 04/29/10 15:08

did you tried with the latest version i posted above?
Posted By: daggpro

Re: Buy Extra - 04/29/10 17:18

Yes i have built with the latest version......and changed the file names as recommended above but still no luck.....
Any other way around this.
Posted By: EvilSOB

Re: Buy Extra - 04/29/10 18:12

What is the file-name of your primary script file? Main.C or Main.wdl ?
If it is main.C, then make sure main.wdl doesnt exist.

WDL files can be used for "starter window" definitions,
eg "WINDOW WINSTART { ... }", which I think are a PRO-only function...
So if you are using lite-c, beware of any 'unplanned' WDL's floating around
as they can cause havok at publish time.
Posted By: daggpro

Re: Buy Extra - 04/30/10 04:28

Yes I am using main.c and i checked there is no main.wdl in the game directory.
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