Posted By: boyax
SKY entity is not visible - 10/28/09 09:13
Hi,
I have a trouble showing the sky entity at runtime...it is not visible..
First, I set the sky_color since I need to display a background panel menu in the negative layer.
So, I initialize this:
then, in the menu part, I create the menu panel background:
I put this menu background in the negative layer since I need to display a 3D animating model in the menu..
Then, during loading already of the game, I created the sky entity:
Anyone encountered this problem???
Thanks
I have a trouble showing the sky entity at runtime...it is not visible..
First, I set the sky_color since I need to display a background panel menu in the negative layer.
So, I initialize this:
Code:
sky_color.red = 0; sky_color.green = 0; sky_color.blue = 0; .. level_load(NULL); //load null level here
then, in the menu part, I create the menu panel background:
Code:
pan1 = pan_create("bmap = image1.dds", -100);
I put this menu background in the negative layer since I need to display a 3D animating model in the menu..
Code:
ent_plMenu = ent_create("FoxBike.mdl", vector(350,60,0), plAction); vec_set(ent_plMenu.pan, vector(210,-5,0) );
Then, during loading already of the game, I created the sky entity:
Code:
//create the sky entity if(ent_sky) { ent_remove(ent_sky); } ent_sky = ent_createlayer("skies+6.tga", SKY|CUBE|SHOW, 999); if(ent_sky) { printf("sky created!"); --> but this sky entity is created but not shown in the game (black sky)... why??? } level_load("W1Lvl1.wmb"); //level 1
Anyone encountered this problem???
Thanks