New 3D Engine - Original3D

Posted By: ACKNEX007

New 3D Engine - Original3D - 06/13/07 12:48

Hello Guys,
i am creating a 2D/3D Engine / Compiler Called "Original 3D".



Its Not Finished yet (80% Finished).
i would like to show you the demo / sample screenshot of it's beta version..

you can see the screen shot & download sample demo made with Original3D in : http://www.original3d.com

=================================

its using Basic Language Syntax Like : DarkBasic , PureBasic ,etc
and have advanced functions like DLL Loading / ..
you can create simple games / Powerfull Commercial Games Easily.
(Suitable for beginners too !)

it supports :
Environment mapping , Multitexturing,Sprites, Terrains, GUI Panels(Built In !) , flexible object handling system,DOT3 Bump Maps, Cameras , Lights (Dynamic / Static). ,LightMapping ,Collision (Sliding,Polygon,Box,Spherical,etc)
And a whole lot more...

also..it will have simple template system..
example : if you want to create a fps camera
addCamera(camera1)
...
......
SetFPSCamera(camera1)
..
and it will have a ModelEditor , Wrld (Level Editor) in future..)
a simple game can be programmed in 30 Minutes !
it will be released in Next Month. (Price Will Be Less Than $50).


I Need Your Opnion About Original3D Engine. :-)

Please Post Your Comments.
Thank You..

EDIT : forget to add.. : Its A Fasted Engine ! (FPS Is Nice). And You Can Load (3DS, MD2 , MDL ,B3D,DBO,OBJ,(.O3D will be added)) Models Directly.(support texture , materials settings,etc)

PS : its based on Blitz3D
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 12:59

PS : its not a advertisement..
i need to knw your opnions only.
:-)


and both demo have Source Code.. in a text file..(so you can see how it was coded easily..)

Thanks
Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/13/07 13:04

Do you plan to create any kind of scene-management?

How long did you work on this?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:11

Yes.. that is what i mentioned World Editor. it will have a own format like WMP / WMB.

i know that is the only easy way to manage scenes !

also it support BSP Formats .. 3DS Format also can be loaded as seprate / combined Mesh..

and..i am working in this for about 4-5 Months..

Thanks for your reply..
PS : world editor will be finished in next month.. but the engine is almost ready in next week..

Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/13/07 13:12

How long did you work on this?

I did not asked for a scene-format. I wanted to know how you want to handle visibility / rendering of objects. BSP, ABT, octree or whatever scene-node you prefer.

What about the documentation? Do you create it yourself or do you have team-mates?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:14

i am working on this for 4-5 Months..
Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/13/07 13:16

Quote:

i am working on this for 4-5 Months..




You said, that you have finished it 80%. This means you will finish this project in a month. Will you have full documentation then?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:17

it's scene Managment is : General, BSP, LOD
also it supports..
Environment Mapping, Billboarding, Physics System,Particle System, Fog, Mirrors..
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:18

i meant.. the scripting / engine is alredy finished..
the balance 20% are Manual , Website Creating , Forums,etc

world editor is not included in this release.

if you really inrested to see the Script Editor / Compiler .. i can give you the download link to demo..
with few 2D / 3D Examples

Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/13/07 13:19

You did all that very fast. May I ask you how you could achieve that.

Did you base some code on existing libraries / sources?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:21

Yes. Sure.
the engine is Based On Blitz3D / Darkbasic
(i did not got the source of Blitz3D / Darkbasic) :-)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:22

the only reason i am planning to release it is..

it will be easier to create games...

also..price will be $50 / FREE

Thanks
Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/13/07 13:22

Very interesting. Thanks for your fast replies.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:24

You Are welcome..

do you want a beta version of Compiler / Engine With Few Samples ?
Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/13/07 13:25

I will write you a PM.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:26

ok..
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/13/07 13:34

i sent you a reply.
Posted By: Inestical

Re: New 3D Engine - Original3D - 06/13/07 22:22

humm, so the engine is maintained in DirectX?

I would love to see some screenshots ingame using this engine, with every detail possible (amount of objects, amount of visible polygons, amount of threads, sound objects... etc)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 00:20

ther website have few demos as a zipped file for now..

http://www.Original3D.com

i will upload more in few hours as possible...



Thank You.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 00:23

i tested with loading more than 5000 (medium poly) models.. it was worked fine.

i will upload a multi objects demo in few hours...
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 00:36

i've uploaded new demo with links in the : http://www.original3D.com


if you can take a look there..

i will upload more with cool features soon.. ;-)
thank you..
most of them have source.txt - so you can look the code also.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 00:43

UPDATE - NEW DEMOS ADDED IN THE WEBSITE
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 05:20

WOW !

I have Finished A New Demo Of Original3D

Its Showing How Easy To Add BumpMaps In Original3D (see included source file)
you can see demo with links in the : http://www.original3D.com

i added a ScreenShot Of Last Demo. also (but dont forget to checkout the nice demo zip file) :-)



- Thanks.
Posted By: xXxGuitar511

Re: New 3D Engine - Original3D - 06/14/07 06:04

not bad. I got a solid 60 fps on both demo's, though they're very simple...
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 06:11

Thank You..
Posted By: Inestical

Re: New 3D Engine - Original3D - 06/14/07 06:53

you should edit your posts, looks more clearer that way =)

and you should take the vert-sync off, so better benchmarking would be possible, of course not, if you decide not to test the feature's speed on different settings ..
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 06:57

oh..yes

i tested it on my pc only.. becasue its just a demo..
sorry about that..
Posted By: Inestical

Re: New 3D Engine - Original3D - 06/14/07 07:04

erm, didn't mean that.

on different settings; different method on rendering meshes (I'm pretty sure Dx gives more than one!), different amount of stuff rendered... etc

can you make benchmarking, so that you save some information to a file? would like to see one =)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 07:13

i will make one soon...
basic details are included in the first post..


i will post a link to BETA version download here..
----------------------
Thank You
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 08:11

BETA - http://www.original3d.com/O3DBETA.zip

PLEASE READ THE README FILE FIRST.

THANKS.
Posted By: msl_manni

Re: New 3D Engine - Original3D - 06/14/07 08:37

I get an error while trying to run Start.exe -- "The application failed to initialize properly(oxc0000135)." . Please look what you can do.
Posted By: JibbSmart

Re: New 3D Engine - Original3D - 06/14/07 09:20

good on you for making your own engine

i just thought you'd like to know that in the logo/splashscreen in the first post, the "O"s reflection is thinner than the actual latter.

julz
Posted By: bstudio

Re: New 3D Engine - Original3D - 06/14/07 10:21

The FPS i get on my laptop is very good. Keep up the good work (too bad I don't like basic )
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 17:33

Thanks for the comments..

undefortunaly.. the

start.exe is the script editor built with .NET frame work..

you need to have Microsoft.NET Frame Work installed on your computer to run the Script Editor.

i will convert the script editor to normal app later..


Thank You.
Posted By: Poison

Re: New 3D Engine - Original3D - 06/14/07 17:35

I have already NET.Framework 3.0 on my computer and it dont want ot work!!
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 17:38

i will post the last version / update soon..

JulzMighty - thanks for the info..i will correct that ! :-)
Posted By: Poison

Re: New 3D Engine - Original3D - 06/14/07 17:38

OK thanks man
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 17:41

Gentek - are you still getting the error ?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 17:43

a quick Fix for that error is..

--------------------------------

create your script in any of your favorite text editor (like as notepad)

then in a new folder..

===================
save you script as : data.gs
copy the o3d.exe (engine file) to the same folder..
then just run the o3d.exe to compile your script..

Thank You.


sample :

1.open notepad
-----------------

2. type this example code
----------------------------
screen2d 640,480,32,2
print "Hello From O3D"

waitkey
----------------------------

3.then save this as : data.gs in a new folder..
4.copy the o3d.exe (engine file) to the same new folder..
5.just run the o3d.exe from new folder..it will find & compile the script from data.gs

Thanks

Posted By: Poison

Re: New 3D Engine - Original3D - 06/14/07 17:46

Yes i getting the same error
and thank you i just show to attempt it man
Posted By: Poison

Re: New 3D Engine - Original3D - 06/14/07 17:49

thank you for these tips ;-)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 17:49

i think the script editor (start.exe) is working for others ? not working in your pc only ?

i will look around that and fix it soon..


also i will setup a forum on O3D website.. so you can discuss about this on Original3D.com..

thanks
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/14/07 21:24

www.Original3D.com - site updated..

with easy to use interface..
Posted By: Poison

Re: New 3D Engine - Original3D - 06/15/07 05:53

wow really awesome site man good work its really really better then the other site of you awesome man
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 08:53

Thank You. :-)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 08:54

you may ask questions / report bugs in : http://www.original3d.com/forums
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 09:38

You may find some Tutorials to get started with O3D here.

http://www.original3d.com/forums/viewforum.php?f=2

Thank You.
Posted By: Poison

Re: New 3D Engine - Original3D - 06/15/07 09:59

Ok they are a lil to small but its ok ;-)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 10:03

starting tutorials should be small :-)
so beginners can also learn the sciipts.
i will post more tutorials soon..

Thank You.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 10:04

Gentek : is the script editor working in your pc now ?
Posted By: Poison

Re: New 3D Engine - Original3D - 06/15/07 10:46

yes but the other editor don´t want to work ;-(
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 12:04

can you please post this with detailed error in the Origianl3D Forums -> Bugs Section ?

so..it will help me to fix it.

Thank You. !

also don't forget to get the updated version.(by downloading the zip file) frequently. to get more functions / features.. (i will upload the new version within 1 HOUR)

eg : bumpmap , mirror effects are recently added features


:-)
Posted By: msl_manni

Re: New 3D Engine - Original3D - 06/15/07 12:06

Please post the complete commands available in O3D.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 12:16

About The O3D Command List.

please see here.

http://www.original3d.com/forums/viewtopic.php?p=13#13
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 12:22

can anyone review Original3D Please ? (only if you like O3D Engine / Me )

http://www.devmaster.net/engines/engine_details.php?id=459
Posted By: bstudio

Re: New 3D Engine - Original3D - 06/15/07 12:39

Quote:


Original3D includes much commands to help you out with game creation.




should be: many
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 13:22

oh.. thank you..

i am not very good in english..

in which page you saw that ? "much" homepage ,features page in original3d.com ?
Posted By: bstudio

Re: New 3D Engine - Original3D - 06/15/07 13:33

http://www.devmaster.net/engines/engine_details.php?id=459
Here. Seems unprofessional, especially at a promo page
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 13:45

http://www.devmaster.net/engines/engine_details.php?id=459

its edited..

thank you..
Posted By: Poison

Re: New 3D Engine - Original3D - 06/15/07 14:43

The download don´t works really good it load with 20 kb,s. Why???
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 15:04

maybe the server is slow now ? try again later..
site loading slow for me too. ;-)
try again after few movements.



i will upload a small demo that using realtime shadow commands after few minutes

PS : i will upload the next update tomorrow..
it have realtime Stencil Shadow System.
Posted By: Poison

Re: New 3D Engine - Original3D - 06/15/07 15:08

Wow you are very quick man
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 15:12

Thank You :-)


the site FTP also slow now..

i will upload the demo + updated version of O3D after the site came to normal(server is slow now).


so you can get the latest beta with new features like : Mirrors , Realtime Shadows commands..


Thank You.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 15:19

a demo + sample source of RealTime Shadow system is added into the Demo/Gallery page.

go here and check it out..

http://www.original3d.com/demo.php

PS : i will Upload the updated engine(with shadow commands , sample) in few hours..

also please post the detailed start.exe error .. so i can fix that..
otherwise its hard to create scripts and run the game !

Thank You.


EDIT : NEW VERSION UPLOADED IN THE DOWNLOAD PAGE
http://www.original3d.com/download.php
it have some new functions like Mirro Effects & Realtime Shadows..
see the RealTime Shadow sample in http://www.original3d.com/demo.php for command usage..
(shadow system may have few bugs..will be fixed & new commands will be added)
PS : MANUAL WILL BE REALSED SOON.
in future i will try to add Smooth Shadow Features..

DOWNLOAD & USE NEW VERSION :-)

Thanks.

:-)
Posted By: Poison

Re: New 3D Engine - Original3D - 06/15/07 16:21

Thank you ;-)
and in which time the World Editor is ready ??
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 16:45

i think world editor will be ready in next month..

this month i have to script editor , bug fixes.

thank you.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/15/07 16:55

O3D Will not have full shader support.. becasue its not using DirectX9 Rendering..
Posted By: Frederick_Lim

Re: New 3D Engine - Original3D - 06/16/07 04:25

Quote:

Original3D Was Written In Blitz3D - www.BlitzBasic.com




Why choose Blitz3D not lite-C for this project?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 06:00

yes o3d written in Blitz3D !
read the first post of this topic..

i already specified that !

its becasue i dont have lite-c ! i have blitz3d software only
Posted By: Londoninfotech

Re: New 3D Engine - Original3D - 06/16/07 10:27

THIS PRODUCT IS A WRAP OF BLITZ3D!

He has used a copy of Blitz3D (registered to someone else) and made his own product from it.


Unable to run Blitz Basic module
blitz3d_create failed
Blitz array index out of bounds
blitzpath User lib not found
Blitz Runtime Class Flip Failed!

Error! Unknown runtime exception Stack overflow! Illegal instruction Memory access violation Integer divide by zero _f _ Unable to run Blitz Basic module Can't find symbol: ôC .?AUbbEx@@ = _bbDebugLeave _bbDebugEnter _bbDebugStmt DebugLog$text FreeTimer%timer %WaitTimer%timer %CreateTimer%hertz SetEnv$env_var$value $GetEnv$env_var $SystemProperty$property $CommandLine %MilliSecs Delay%millisecs ExecFile$command RuntimeError$message AppTitle$title$close_prompt="" Stop End basic_create failed math_create failed string_create failed stream_create failed sockets_create failed filesystem_create failed bank_create failed graphics_create failed input_create failed audio_create failed multiplay_create failed blitz3d_create failed Startup Error: Program has ended Unable to start program Blitz array index out of bounds Array index out of bounds [NULL] ??? "" [ .... [ROOT] Object does not exist Bad data type Out of data Unreleased objs: Active objects : Active strings : RuntimeStats _bbFPow _bbFMod _bbFSgn _bbFAbs _bbMod _bbSgn _bbAbs _bbReadStr _bbReadFloat _bbReadInt _bbRestore _bbNullObjEx _bbObjFromHandle _bbObjToHandle _bbObjToStr _bbObjEachNext2 _bbObjEachFirst2 _bbObjEachNext _bbObjEachFirst _bbObjInsAfter _bbObjInsBefore _bbObjLast _bbObjFirst _bbObjPrev _bbObjNext _bbObjCompare _bbObjStore _bbObjRelease _bbObjDeleteEach _bbObjDelete _bbObjNew _bbVecBoundsEx _bbVecFree _bbVecAlloc _bbArrayBoundsEx _bbUndimArray _bbDimArray _bbStrConst _bbStrFromFloat _bbStrToFloat _bbStrFromInt _bbStrToInt _bbStrConcat _bbStrCompare _bbStrStore _bbStrRelease _bbStrLoad _bbCStrType _bbStrType _bbFltType _bbIntType /userlibs/ blitzpath User lib not found User lib function not found _bbCStrToStr _bbStrToCStr _bbLoadLibs 3D Graphics mode not set Illegal number of texture frames Texture does not exist Brush does not exist Parent entity does not exist b3d 3ds x . Illegal number of segments Entity is not a mesh Entity does not exist A mesh cannot be added to itself Surface Index out of range Entity is not a model Vertex index out of range Texture coordinate set out of range Entity is not a camera Entity is not an object Entity is not a light Entity is not a sprite Entity is not an MD2 Model Entity is not a BSP Model Illegal terrain size Terrain must be square Unable to load heightmap image Entity is not a terrain Listener already created No Listener created Entity cannot be parented to itself! Entity has not animation Entity has no animation Entity is not a model or camera EntityType ID must be in the range 0...999 Collision index out of range BSP MD2 Mesh Plane Terrain Sprite Listener Mirror Camera Light Pivot Unable to create 3D Scene
Posted By: Londoninfotech

Re: New 3D Engine - Original3D - 06/16/07 10:33

Conitec need to distance themselves from this - this is somewhat controversial. He doesn't even own a registered copy of Blitz3D - by his own admittal he 'acquired' it from a 'friend'.

It is someone else's years of hard work.
Posted By: Londoninfotech

Re: New 3D Engine - Original3D - 06/16/07 10:53

Here's a few of his statements:

Quote:

It's based on Blitz3D

the engine is Based On Blitz3D / Darkbasic
(i did not got the source of Blitz3D / Darkbasic) :-)

yes o3d written in Blitz3D !





It wasn't written in Blitz3D - it is Blitz3D

He finds this amusing.
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/16/07 10:56

And Blitz3D is DirectX7 core , not the best/evolved,
i think he don't own Blitz3D and don't use it legally ?
is engine have been removed from DevMaster.net.

Why don't he use Irrlicht that is as simple as Blitz3D SDK to use ?
he would have last features DX9,shaders etc ... , world/lightmapper editor and much more ?
He will be in legal terms (Irrlicht is free) ?

Well , not my problem ...
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 10:56

o3d is a scripting engine written in blitz3d ! not a warapper !..

i already contacted Blitz Research about this..


so.. you should sh*t up !
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 10:58

in the blitzbasic.com there is no text saying : "you cannot create your own scripting engine in blitz3d ,we dont allow that.."

so..its not illegal , as you say..

i already said this to blitz research support team.


Londoninfotech (guest) - do you have any sense ? ;X f*
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 10:59

i contacted blitz about this.

if they dont allow this engine written in blitz3d..
i will create it in Irrlicht !

thank you.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:03

in my country there is no license system as i know.

me / my friend just went to a software cd shop and bought blitz3d simply..
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:04

maybe i will create o3d in Irrlicht / C++ with DX9 support..

waiting for the reply from Blitz Support Team.

Thank YOu.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:07

i think its better to Blitz Research Support Team Talk with me..

that a unknown people talking here. (puki,etc)....

some unknown people should shut up and mind there work than coming and **** here.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:43

hello,

if blitz research support team says/proof its : illegal. i can stop O3D immediatly..
and i will do it in C++ / any other engines.


remember ! : its not a WRAPPER ! its a script compiler made to make the things easier.
Posted By: Cygnus

Re: New 3D Engine - Original3D - 06/16/07 11:44

Alright let's bring this into the open!

Oi Cleverclogs....

1) BRL do NOT sell Blitz3D on a CD. It is an Online only product.
2) You have not been in touch with BRL, and BRL have not been in touch with yourself; and since you do not have a valid BUID BRL are unlikely to respond in a kind manner. How may I ask, did you access the latest updates? These are only available from BRL themselves in your online account with them, created with your own valid BUID.

3) I don't think this project in itself is so bad, but the fact you have blatantly downloaded Blitz3D (or got a CD of someone else who downloaded a warezed Blitz3D...) remains a rather large issue.

Seriously. Think about what you're doing. The LEAST you could do here is go and legaly purchase Blitz3D from www.blitzbasic.com.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:47

so do you think its okay if i buy a license from blitz3d ?

if yes.. its ok for me.


as this page says http://www.blitzbasic.com/Community/posts.php?topic=70394

i am not a hacker / cheater at all.. i am just a programmer... and i tried to make a compiler in blitz3D.

if you says i want to get a online license.. i can pay for it !
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:50

before i buy another blitz3D (in online) i want to know. can i continue my product after buying ?

i asked it in BlitzResearc team.. and waiting for reply..

and another important question ..

What SDK Means ?

Software Development kit - so cannot we create softwares using SDK ?
i can purchase Blitz3D SDK too.

ps : i am a fan of blitzbasic !
Posted By: Cygnus

Re: New 3D Engine - Original3D - 06/16/07 11:52

My opinion here; Despite other people complaining about it being a blitz3D wrapper- my view here is that although you are on the edge, you are not providing the compiler itself. I myself did a little project like this a couple of years back called Cygnus Novascript- there were no issues with it at all. If you were to be providing the Blitz compiler, that would be an issue.


You WILL need to purchase a Blitz3D license in order to continue with this.

Note that I am not BRL though, just a long term member. The final say will come from Mark Sibly.

Blitz3D SDK is just the Blitz engine in a DLL for use in C++/C# etc.

Do the right thing!
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 11:58

thanks for your reply..

i am waiting for the Mark's reply to continue / drop the project.

buying blitz3D is not a problem for me..

and i am feeling sad because :
http://www.blitzbasic.com/Community/posts.php?topic=70394

in this page most of posts are not about O3D..
most of them are about me & my brother (akilan) , MY NATION.
its hurt me !

i think moderators should delete thoose post later.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 12:00

someone (like as "puki") are considering to hurt my nation.

if you doubt you can ask someone / come & see here that getting it from a CD shop is the only way here ! even we dont have Credit Card to buy online.. (but i have paypal.)


Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 12:16

Whats the goal man if you have bought Blitz 3d than you have that licence where is the problem!!
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 12:26

someone says .. its a Blitz3D Wrapper ! but its not !

its manualy coded .. (EDIT : based on blitz3d commands)

so..i am waiting for the Mark Sibly's (Blitz Research) Reply..
Posted By: Cygnus

Re: New 3D Engine - Original3D - 06/16/07 12:26

The problem is that his license is invalid without a BUID. He will only get a BUID if he gets it from BRL.

with no BUID then BRL have not given out a license to use. Only BRL give out the license to use BRL software.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 12:28

i can buy the license NOW (immdeiatly)! ,
but my question is ... will blitz allow me to develop this Compiler ?

because currently i don't have a login in blitzbasic.com , i cannot come & chat there.

will the Problem solved if i buy the license ?

thank you.
Posted By: msl_manni

Re: New 3D Engine - Original3D - 06/16/07 12:32

Its illegal to wrap up any software and call it as your own. Its like you are selling somebody's else wine in a new bottle, calling it your own product. Everyone should refrain from shuch things.

Even if you are adding some more functionality a product, you cant layout the terms and pricing for that product. One can charge for their own creations but cant try to endorse or hijack somebody else's creation, and call it his own.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 12:34

did u really looked at the engine ? its a "Script Compiler" based on
http://www.blitzbasic.com/Community/posts.php?topic=69531


not wrapper !

cleary .. its a softawre made with Blitz3D ..
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 12:38

whats the problem delete the old engine and wrote a new with visualstudio or irrlicht but i think if you make it with irrlicht than this problem should be come again ;-(
Posted By: msl_manni

Re: New 3D Engine - Original3D - 06/16/07 12:44

Quote:

i can buy the license NOW (immdeiatly)! ,
but my question is ... will blitz allow me to develop this Compiler ?

because currently i don't have a login in blitzbasic.com , i cannot come & chat there.

will the Problem solved if i buy the license ?

thank you.






you cannot and should not proceed with o3d. It is illegal and will surely put you in many more troubles. Refrain from such an Idea.


Quote:

did u really looked at the engine ? its a "Script Compiler" based on
http://www.blitzbasic.com/Community/posts.php?topic=69531


not wrapper !

cleary .. its a softawre made with Blitz3D ..




As you are already putting out that you are using somebodys else hard work and trying to call it yours. Even the script engine is not yours. You could have used the script compiler for your game and given the users the benefit to alter the game you made. You should not use any script compiler - Lua, TinyC, or any oter script compiler to expose the functions of any body's else's creations.

Again I am telling you in BOLD LETTERS that stop such activity. It's ILLEGAL. PERIOD.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 12:45

ok..i will wait for the reply from Mark Sibly. (BR)
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 12:56

>>> Who is this guy trying to fool?

not me !
Posted By: Inestical

Re: New 3D Engine - Original3D - 06/16/07 13:19

erm..
ettoo...

Few things:
*caps lock on*
EDIT YOUR GODDAMN POSTS I HATE TO READ FIFTY FKING POSTS THAT ARE POSTED BY YOU INSIDE 5 MINUTES!!
*caps lock off*

Could you please post up Blitz3D's response, with your question and their answer?
Also can you prove you own your own copy of Blitz?
Why did you choose Blitz (IrrLicht is free, Ogre3D is free) when you have only Dx 7/8 support? Seriously

Act more maturely, I'm losing my faith to this engine. Oh, I'm not going to look for it, but where do you state that your engine is based on Blitz?

Also everyone here act more maturely and quit fighting, thanks ^^
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/16/07 13:49

ACKNEX007 :

one remark , you want to go too fsat just by judging hwo many posts you put
Calm down you have all your life to make your 3D script interface
Take all your time , to think what you really want to do , and what are the best
tools: things that are appropriate.


Don't go on a rush , it will go anywhere good , trust me !


just one suggestion ,
instead of battling for Blitz3D that is DX7 and with illegal/problems you can have with it ...

why not directly go with Irrlicht3D (just to give an example!!) ?
DX9, already shadows, normal map support, full shader support,
world tool editor etc ...

All Free to use, and as simple as Blitz3D SDK that is old (DX7) :
to load an MD2 file: only one line of code :

scene::IAnimatedMeshSceneNode* anms = smgr->addAnimatedMeshSceneNode(
smgr->getMesh("../../media/sydney.md2"));

And you could write hight level function that would do same thing like :

MyEngine.LoadMD2(fileName)


With Irrlicht you have rights for all and can do what you want

Why people choose complicated ways/solutions some times
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 14:13

>>> TheExpert

yes.that is true !
i think i will re-build the engine in irrlicht3D.

>>> Inestical

Also can you prove you own your own copy of Blitz?
- as i already said i bought it in a CD SHOP in my country (SriLanka).. but i did not got any login keys. anyway if Blitz say i need a license i am happy to buy that !

Why did you choose Blitz (IrrLicht is free, Ogre3D is free) when you have only Dx 7/8 support? Seriously
.. its becasue blitz is easy to use & fast for me.(some people liek DX7/8 than DX9 because of hardware requirements.)


and its not using Blitz3D Runtime.. its a software coded in Blitz3D..
it will read the binary data & compile , run it.


Thanks for your comments.

EDIT :
this page says...
http://www.blitzbasic.com/Community/posts.php?topic=70394
If someone created a game maker in blitz that compiled it's own executables separate from the blitz runtime I'd have no problem with it.

He, on the other hand, is selling the blitz runtime with a scripting mod attached.


i am not using the Blitz3D Runtime / wrapping functions directly..

every script will be parsed & compiled by O3D's manual written Scripts

thank you.

** but better than using Blitz3D iwth DX 7, i think i will build the O3D in Irrlicht3D.
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 14:28

Hey Acknex007 i think that they in the other forum of blitz 3d have a photo from you an a picture of your home from google earth is it right ??

If it is right man what they doing here did they play detectives or what?
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/16/07 14:30

"yes.that is true !
i think i will re-build the engine in irrlicht3D."

I don't want to influence you at all
I repeat it was only one example, another very known engine is Ogre3D
it has more things than Irrlicht (lot of materials more and texturing functions) ,
prooved commercial games made with it and also easy to program (is juts that the compiler/environment ask a bit more things to do to install them)


chek this
materials

projects

Another as easy as Blitz3D SDK and as simple commands as it is
TrueVision3D , but i don't know it license allows people seeling games with
a tool that you sell ?


I repeat i don't want ot influence you at all , just ask to some open mind people (like Frank_G and some others ...)
what they think , and see if the engine allow you to make a product that people
will use to sell games ?


Just take some days to try some simple tutorials of some engines and
see if it is ok
Posted By: D3D

Re: New 3D Engine - Original3D - 06/16/07 14:37

Hey I don't know about your project legal or not. I do not care much for Blitz. However, this puki guy is really crazy with his rants on that forum. What he does can be considered illegal in most countries. Think with such community as on the blitz forum you don't have to think long about leaving.
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 14:41

yeah thats right its illegal in the most coutries he release photos from a person he dont know and shows the home place of acknex007
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 14:45

sure.

i decided to re-build the engine with DX9 support. than wasting time with OLD DX7 .. becasue in the next update version..i need to spent more time to convert this to DX9.

i already tried TrueVision3D.. but i think its not suitable for this type of project..

can you guys give me a suggestion please ? Orge3D / irrlicht is best ?
i heared that Ogre3D have nice features.. but..is it very hard to program in Ogre3D ?

thanks.
[sorry for more posts.]
[also the DX7 Blitz Version Will Still Remain Until The Development Is Finished]
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 14:47

i think so.. its not legal. (the guy "puki" did. he spread all of my details in a public room.) i have the rights to take action against him ! OR take picstures of his / His pictures ! lol

he is hurting my nation too !
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 14:50

Yes OGRE is hard to programm !
I think Irrlicht is better cause it is a bit easily and a good engine.
and yes you are right you can get a action against him

Posted By: JohnJ

Re: New 3D Engine - Original3D - 06/16/07 14:51

ACKNEX007: I think you should definitely consider moving to Irrlicht or Ogre in this case. Wrapping the features of a commercial engine, even if it's through a scripting engine, is not good. Think about it this way: How would you feel if you spent many long years developing and supporting a product, only to find someone profiting from your work and claiming it as their own? This is no doubt the case with BRL, and if you want to avoid any copyright issues, moving to Irrlight/Ogre would definitely be a smart choice.

P.S. I am the original developer of the scripting engine used here, and honestly I'm not happy at all that it's being used to rip off the hard work of BRL.

Quote:

i think so.. its not legal. (the guy "puki" did. he spread all of my details in a public room.) i have the rights to take action against him ! OR take picstures of his / His pictures ! lol



True, it's certainly not nice to publish someone's pictures on a forum, but if you decide to take any legal action against this (if that's possible), keep in mind you might have a tough really time considering you yourself have broken international copyright law.

Quote:

he is hurting my nation too !



Just out of curiosity, how?
Posted By: msl_manni

Re: New 3D Engine - Original3D - 06/16/07 14:56

I think that it would be much wiser for Acknex007 to create a game that would sell like hotcakes. Then there would be no question of legality involved, instead everybody would pay for playing his game. It's very-very tough to create a 3dEngine, as its already very hard to create one and it would be even hard to support further development. And in this case where you dont have the source of the engine itself, there is no chance that there would be money in it.

There have been means, of this kind of functionality to hack other peoples work but its a very short life for such products. I would like that you stop this kind of activity pronto.

Better take my advice and invest your energy into creating a very good game so that you and everybody else is proud of.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 14:56

yes..

i think Irrlight will be good for me.. (Ogre is harder than Irrlight)
and
http://www.blitzbasic.com/Community/posts.php?topic=70394
in this page.. the photo of my face is not really mine ! f**g puki messed something in his detective WORK .lol.

the Blitz3D Forum Moderators Should Remove That Topic Soon.. i dont like to have my details there...

John.. you have a account there , right ? can you parse this message please ?

ps : i am always a b3d fan !
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 14:58

>>> I think that it would be much wiser for Acknex007 to create a game that would sell like hotcakes. Then there would be no question of legality involved, instead everybody would pay for playing his game. It's very-very tough to create a 3dEngine, as its already very hard to create one and it would be even hard to support further development. And in this case where you dont have the source of the engine itself, there is no chance that there would be money in it.
...
<<<<

NO PROBLEM ! , I HAVE THE ENOUGH PROGRAMMING KNOWLEDGE TO CREATE A ENGINE !!

PS : one more question guys... is Irrilich rendering is nice , i mean is it looks clear like in O3D ? i think its YES * 10 :-)
Posted By: JohnJ

Re: New 3D Engine - Original3D - 06/16/07 15:00

Quote:

John.. you have a account there , right ? can you parse this message please ?



Ok, I'll pass the message on.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 15:01

Thank You For Your Understanding..
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 15:04

ACKNEX007 whats with this thread do you want to delete???
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 15:05

you mean the topic in this forum ? (3DGS FORUM ?)

EDIT : Thanks For parsing The Message John..
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 15:07

Yes sorry i meaned topic sorry }-(
Posted By: JohnJ

Re: New 3D Engine - Original3D - 06/16/07 15:08

P.S. I thought I should mention, since you're going to be using Irrlicht (which should be 100% legal), you should go the rest of the way and remove the ripped GTA media from your engine samples. Otherwise you could get in big trouble.

Basically, just remember that you're not allowed to profit from others work unless the license agreement allows it. Blitz3D doesn't allow this, but fortunately for you I believe Irrlicht does.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 15:09

i dont think this topic need to be removed. becasue there is nothing wrong here.
Original3D also will not stopped.. it will be re-build in Irrilicht / Orgre very soon.

Thank You.

PS : 12 pages !,
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 15:11

>> Ripped. GTA media from your engine samples......

that was not GTA MEDIA , that is called "Manhunt Model" , i think its free to use.

is irrilicht rendering is nice ?
Posted By: Poison

Re: New 3D Engine - Original3D - 06/16/07 15:12

HA HA OK than I waiting for the new Engine and wow 12 pages we wroting here about this engine

awesome man!!!!!!!!
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 15:13

OK,
i want to leave now...
BYE.

i will update with the new ( DX9 ) Engine Soon . ;-)
Posted By: msl_manni

Re: New 3D Engine - Original3D - 06/16/07 15:13

Yes, Irrlicht does allow to fully modify or package the .dll into a new product. And the source code is freally available. And it would be great to have a BASIC SCRIPT wrapper for it. There have been this kind of attempts already, and people have added more functionality for selling their own product.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/16/07 15:15

Ok, Thank You..
Posted By: sueds

Re: New 3D Engine - Original3D - 06/17/07 02:36

Hello acknex I think you should built your engine with ogre

because ogre can support python which is a very simple language. Easier than lite-c c ++ or C-script, powerfull and there is many tutorial on internet. Look at pyogre, maybe you could see if it's interesting because It's a really good idea to make a simple engine with a simple code. many 3d artists are bothered by coding because it's too long to learn a language like c++ and also too long to get the right to make it efficient. IF you are looking for a game with a great gameplay you cannot focus on the fun or the graphics because you have to deal with bugs and script error.

even if I like A6 sometime it's a pain in the ass to make something different than an fps.

if your are interested by ogre and python send me a pm I'll send you some link about different way people use it. OR maybe you could make it with game logic or something similar.

I definitly support your project, because game creation is not all about programming trying to make it simplier is good way thing had to go.

keep going


Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/17/07 11:35

Thank You For Your Kidness.

i am confuse with Ogre Vs Irrlitch Engine..

i just gone into irrlitch and i saw it is easy. but i did not tried Ogre yet.

http://www.devmaster.net/engines/

as compared here.. most people says. . ogre is not good fr game development..its only Graphics Engine.

(i know Orgre Rendering is better than irrlitch)..


i decided to start working on the engine today.(already collected the required details)


but still confused what is easy & best to create a * game scripting engine.

Ogre OR IrrLitch ?

Any ideas please ?

Thank You..
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/17/07 11:37

i think Original3D will be a BASIC language like : Darkbasic / Blitz3D..

so it will help to beginners too !

is the irrlicht engine rendering better ? i mean the graphics quality...
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/17/07 11:49

ACKNEX007 :

in fact your 3D engien will it have scripting language like LUA
or will it be some wrapper around an existing engine ?

I mean :
for example some 3,4 lines to load a model and assign a texture ,
you could create a one line C++ function like :
MyLib.loadMD2Model("filemodel","filetexture") ;
as easy as B3D and some others , it'c C++ but simple C++
it's what i mean by wrapper

Scripting language is not fra from that , but not as fast as pure C++.

Ogre3D as already some basic Python wrapper, you should continue on it ?
it has also LUA if i remember well .

Same thing for Irrlicht :
it has a .Net wrapper that make development lot more easy than C++

Well in fact these two engines already have wrappers or LUA/Pyhton interfaces,
it already exists, so you should continue the begin work i think !

I don't see where your engine will be better than existing things , caus you already rely on some 3D existing engine ?
B3D sdk, Dark BAsic, Torque products,B engine, 3DGS, Irrlicht , Ogre3D ,
Uningine ...

your goal is to make a game or to sell some easy ot use 3D wrapper ?
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/17/07 11:55

it has a .Net wrapper that make development lot more easy than C++ ...


if we create the engine in .NET the games created with my engine need to have .NET to run ?

my goal is..

to make the Game Development easier but advanced..
if you look at BLitz3D its using DirectX , but easy to use..
so. something like as blitz3d with directx9 features will be nice.

also darkBasic.. its a good engine.. but i think it is not best at all..(my opnion.. loading objects , apply effects , animation,etc are crashing , slow sometimes )..


and the main thing is : World Editor + Lightmapper. i will create a world editor to allow users create level & place the entities by mouse.

so it will be easier than Blitz3D / DarkBasic..

even O3D will be easier than ogre / IrrLitch.. becasue it will have BASIC language syntax.. + World Editor.

most people (newbies) not like C++ / C++ like codes.


EDIT : and about this.
....you could create a one line C++ function like :
MyLib.loadMD2Model("filemodel","filetexture") ;
as easy as B3D and some others , it'c C++ but simple C++
it's what i mean by wrapper...


i think o3d will have both options..

somethink like..

player = LoadObject("model.3ds")
player.setTexture("texture.bmp")

OR
player = LoadObject("model.3ds")
setTexture(player,"texture.bmp")

AND..

i think this code will be not easier than above.
MyLib.loadMD2Model("filemodel","filetexture")

instead of this..

it will be better.:

player = loadMD2Model("filemodel.3ds")
---------------
HERE THE DEFAULT TEXTURE WILL BE LOADED FROM THE MESH.. & AUTOMATICLY APPLIED.
---------------
IF USER WANT TO APPLY / APPLY DIFFERENT TEXTURE.
THEY COULD USE THIS.
---------------
player.setTexture("filetex.bmp")

what you think ?
thank you.
Posted By: Poison

Re: New 3D Engine - Original3D - 06/17/07 12:04

I think that would be much easier

player = LoadObject("model.3ds")
setTexture(player,"texture.bmp")
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/17/07 12:23

"HERE THE DEFAULT TEXTURE WILL BE LOADED FROM THE MESH.. & AUTOMATICLY APPLIED."

Lot of engines already do this !

Afetr that to apply normal maps, specular map, the best like some pro engines do , would be a model viever where it will be slots
for disffuse, normal,specular maps,
if you choose no normal map, nay normal map will be applied to your model !
and the shader will not use normal map code !

In fact the more important will be the tools !
i daubt 3D artists will like to code for each character the textures,shaders
to apply by code

TV3D engine that is lot used with .net, as a very simple syntax as the one you
say !

In fact the perfect thing that 3D artists are seeking for is :
complete advanced tools : creating terrain and multitexturing from scratch
(no heightmap import and no coding needed !)
same thing for characters :
management of animations (names,lenght), shaders,textures(diffuse,normal) ...
all by a specific panel : no coding
defining bones and orientation for object attaching by gizmos on a 3D window !

maya toolit

I think lot of programming lines is old past like Blitz3D !

nowadays, 3D engines must have all tools for 3D artists :
Far Cry, Crysis engines etc ...
You only have to script AI and game behaviour !
All the rest 3D assets,worlds etc ... is managed by panels to apply shaders,
panel for complete terrain editing etc ...

So if you choose Ogre3D , Irrlicht, they are already easy to use and have some wrappers, and TV3D is already a vry simple to use engine that do
all your are planning !

I think you should concentrate on something like Maya Toolkit instead,
complete 3D editors quality, complete editors and some advanced 3D features incorporation (soft shadows would be a checkbox on a panel
t osay if you want shadow on the character and you could enter a distance to say when it would appear) !

THIS IS WHAT 3D ARTISTS are seeking
no programming to do all simple 3D tasks !

Try Titan Quest editor
and you'll see another thing , lot of 3D artists would like ot see
in indie market
with no programming you have the tools to create amazing worlds(complete
editors,quest system etc ...)

Well ... enought said ... but think at it and perhaps
post a vote about complete advanced 3D editors against easy 3D programming language ??
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/17/07 12:37

hmm.

you are saying also CORRECT !
having tools for each is nice.
maybe i should take some time & think about it before spend some time.

and... can it be done using irrlitch / ogre3D ?


and about TrueVision3D..

i used it a while ago.. its very nice..
but that 6.2 version is not fully support DirectX9.
i hope the next 6.5 version will be very nice & have some tools.

for example : i like Blitz3D than TrueVision3D..
but..i dont know the reason ! ..
maybe BASIC languaes are easy to create Small 3D Games.



I think lot of programming lines is old past like Blitz3D !

""""""""""""""""""""""""""""""""""""""""""""""""""""""""""

nowadays, 3D engines must have all tools for 3D artists :
Far Cry, Crysis engines etc ...
You only have to script AI and game behaviour !
All the rest 3D assets,worlds etc ... is managed by panels to apply shaders,
panel for complete terrain editing etc ...


<<<<< i dont say its cannot be done by me..
but..i am sure.. it will take more time to create many tools for each..
becasue i am nota big team.

"""""""""""""""""
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/17/07 13:03

In fact if your passion is programming , doing small games (and lot of small
games are selled each day , and some are fantastic, even more lor of remakes are done nowadays)
If that keep on that way :
use TV3D that is incredubly simple as B3D or learn another simple 3D engine like Irllicht and do your passion : programming for fun !

But if you want to create a complete solutions for 3D artists like i asaid :
the tools , interfaces will be the main thing ( Far Cry editor for
example : What you see is wha tyou get .. ofr shaders,physics, terrain etc ..)

Like i said a 3D artits would have only to script dialog, game behaviour and
AI !

3DGS is Not Far Cry editor ,
it's not Unreal 3 engine or some more affordable pro engine ,
but it is shaping really really well ,
it lacks on shader editing , terrain folliage manager and other things,
but it does its jobs and it is progressing really reeally well
and it's the most easy ot use !
Like some other people once you get in you never live even if betters tools exists you'll keep coming back

With 3DGS you even can create small games, you already have a world editor,
c script is as easy as B3D !

Well it's up to you ,
you see in fact you must really think and define your real goal !
programming for pleasure , small game making and coding for pleasure ?
coding effects and behaviour for fun ?

like i said : coding :
LoadM2DModle("file")
setTextue("file")
is old age game making : nowadays all that basic stuff is not needed and done
by panels to apply shaders and lla stuff !!

Well i stop here i ted to talk too too much ...

Posted By: xXxGuitar511

Re: New 3D Engine - Original3D - 06/17/07 15:08

Technically, what your making is a wrapper for other tools, not really an engine. If you were making an engine, it would take you much more time and effort because you would actually be creating the engine. Here, you're simply wrapping a little bit of code around other peoples work, and claiming it as your own engine (which may be legal, depends on the software your using)...
Posted By: Machinery_Frank

Re: New 3D Engine - Original3D - 06/17/07 16:09

I see a solution for this problem:

Just don't call it "engine". Call it studio. You want to have all the tools as well so it can be called "Original 3D Studio".
But even programming those tools will be a tough job. I know it from programmers who did it for Ogre. It took them a lot of time (years) and they are still not mature enough the be distributed.

I could imagine that it will be easier to create it around Irrlicht than around Ogre but I don't have enough experience with it.

By the way: I don't like that some of you call this illegal. I don't believe that an editor for ogre or irrlicht is illegal. As an artist I highly appreciate such efforts because I would like to use such easy-to-handle editors for engines like Ogre and Irrlicht.
Just don't call it an engine. It is a tool-set or a studio. It might be a wrapper but this is hard work as well if you do it right.
Posted By: xXxGuitar511

Re: New 3D Engine - Original3D - 06/17/07 16:43

It's illegal if he calls it his engine and the wrapped software's requirements are not met...
Posted By: sueds

Re: New 3D Engine - Original3D - 06/17/07 17:49

I think the expert is right. I use 3Dgs to work with programmers so for my own game I've to play around with template or stuff. most of the 3d artists want somethink like Game Logic (crystal space) or logic brick ( blender game engine) maybe if you want something affordable and powerfull why don't you try to make something similar with lite-c, or maybe ogre or irrilicht. Look Crisis engine 2 is already with sort or logic brick, unreal engine 3 also could be used without programming. I think if you manage to succeed in making this ( I don't know if it's legal or something) many people would be thanksfull for this. Because A6 is a really good engine and even if it's lack of features I think if we could focus on the main problem for a game making the quality will increase.

friendly frank is also right, I don't know if neoaxis is an engine or a wrapper ( I don't really understand the diference ) but they call it engine.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/17/07 17:56

thanks for your tips / comments..

i will update you when its ready / started to show something :-)

maybe i will ask all of you again for the opinions / tips .



Thank You.
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/17/07 21:26

" I think if we could focus on the main problem for a game making the quality will increase."

héhéhéhé, we just have to pray a lot to hope to see something as complete
as Far Cry SandBox editor/tools in indie market
In fact that's what all we would need :
just code GAme logic, events, and AI nothing else !

Well good luck with your project !
Posted By: sueds

Re: New 3D Engine - Original3D - 06/17/07 22:04

@ the expert@ I don't know anything about sandbox. How doees it works ?

I heard the crysis engine 2 will have game logic like nodes and links but I didn't know for the sandbow engine.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/18/07 06:45

> TheExpert

yes ! , thank you.
Posted By: TheExpert

Re: New 3D Engine - Original3D - 06/18/07 08:52

"@ the expert@ I don't know anything about sandbox. How doees it works ?"

Just buy the game Far Cry : 10 Euros now !
You have an editor to play with , not complicated to use :
what you see is what you get


That's outstanding ,it is so complete :shaders,terrain,physics editors etc ...
and so complete for an old engine in terms of effects,shaders ...
it is considered old game : more than two years now,
Crysis is arriving ...
And in indie market we don't have (and not before lot of time)
something as complete as far Cry editor/engine

Well let's just prey
Posted By: Ran Man

Re: New 3D Engine - Original3D - 06/18/07 23:36

Quote:


Well let's just prey




Yes, shall we Pray or Prey?

Those are 2 valid words in the dictionary.
Posted By: ACKNEX007

Re: New 3D Engine - Original3D - 06/19/07 00:44

lol..

Anyways Thanks for your : Pray (/ Prey) :-)
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