Tip of the Week #11: 3D Texts

Posted By: Superku

Tip of the Week #11: 3D Texts - 04/22/14 17:19

This week's Tip of the Week deals with 3D texts. They are not really three-dimensional but are regular 2D texts displayed on entities, similar to panel.target_map and bmap_for_entity() but without all related issues and limitations and low memory usage.

See here, TotW #11: http://opserver.de/pwik7/index.php?title=Tip_of_the_Week
http://opserver.de/pwik7/index.php?title=Text3d



Download source code and example here: http://www.superku.de/Text3D.zip
Posted By: Emre

Re: Tip of the Week #11: 3D Texts - 04/23/14 12:18

Impressive work, Thanks!

btw, there is a "main function" in "text3d.c" I think you forget to remove it.
Posted By: Dico

Re: Tip of the Week #11: 3D Texts - 04/23/14 13:43

that's good , thank you
Posted By: Superku

Re: Tip of the Week #11: 3D Texts - 04/23/14 13:59

Thanks for the hint, I thought I fixed that before but I must have uploaded/ zipped the wrong stuff.
Posted By: DLively

Re: Tip of the Week #11: 3D Texts - 04/23/14 19:42

What a great contribution, Very educational read. Thanks Superku!
Posted By: Superku

Re: Tip of the Week #11: 3D Texts - 04/23/14 19:48

You are welcome!
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