Need help in a model.

Posted By: JohnGillard541

Need help in a model. - 10/17/12 21:22

Hi,I have a batmobile model,I converted it to mdl format and everytime i try to put in my game,an error comes: Error E1308: BATMOBILE.MDL: Bad mesh - more than 64K vertices:..Can anyone please download it and make it work,because i have tried so many ways to make it work,but it is no use.Here is the link from where it can be downloaded: http://thefree3dmodels.com/stuff/vehicles/tumbler_quot_batmobile_quot/13-1-0-2585
Posted By: Kartoffel

Re: Need help in a model. - 10/17/12 22:00

What about using the built-in mesh reducer of MED?
Posted By: sivan

Re: Need help in a model. - 10/18/12 07:27

that's Pro only. or I don't find in Comm.
Posted By: Kartoffel

Re: Need help in a model. - 10/18/12 15:32

Well I'm not sure...
I can use it like this:

Posted By: Uhrwerk

Re: Need help in a model. - 10/18/12 15:57

Yes, you can because you've got a pro version. ^^

In the commercial edition this menu entry is missing.
Posted By: Kartoffel

Re: Need help in a model. - 10/18/12 16:09

Oh, ok. Then importing it in blender and using the blender mesh reducer should work^^
Posted By: lostclimate

Re: Need help in a model. - 10/18/12 16:47

Originally Posted By: Kartoffel
Oh, ok. Then importing it in blender and using the blender mesh reducer should work^^


thats what I do too.
Posted By: EvilSOB

Re: Need help in a model. - 10/18/12 17:55

I used MED tool vertex 'merge' and got it down to about 31k vertices...
No other manipulation was required.

But it still had over 64k polys, so I gave up at that point.
Before trying it in-engine...

BUT... if +64K polys works in engine, OR you can trim out some
'un-neccessary' geometry (like car seats and stuff) you could get it
down to 64K polys without too much trouble I believe.
It was only over by a few hundred from memory.

(I dont have the model on this PC, Im at work. So I cant look further)
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