Barbarian bundle Animated characters

Posted By: DEX

Barbarian bundle Animated characters - 08/20/10 17:43

Dear Friends,
we published new pack:
Barbarian Bundle animated character Model pack




Animated model bundle, 18 animations!, 6645 triangles (LOD 1939 triangles), textures in TGA and PNG, ready to use in your 3D work.
Bundle pack with many variations! Simply hide some parts of armor or bierd and you will get many variations. Separate animation files!
Even FACIAL Animation is included (when he is hurt)!
Two 2048x2048px textures (Body and accessories).

First week rebate offer only 19.99€ instead of 29.99€
33% rebate

More details on:
www.dexsoft-games.com
Posted By: Helghast

Re: Barbarian bundle Animated characters - 08/24/10 09:31

Really am tempted to buy this pack... Like I did with so many previous packs laugh
You guys deliver top quality, thanks!
Posted By: ratchet

Re: Barbarian bundle Animated characters - 08/24/10 13:04

Great quality model suited for AAA games !


Just some personnal ideas , i don't know if they are good ideas ?
- Some model pack with 3 character types like a Witch , a warrior
a thief , some RPG oriented pack !

Do you plan to make low poly models targetting Iphone ?

Anyways, marvellous work like always laugh !
Posted By: Machinery_Frank

Re: Barbarian bundle Animated characters - 08/24/10 18:49

Thanks ratchet. A thief and a witch is a great idea. I will put this on our to-do list. A bundle with models like that is also possible, when available.

We also keep lowpoly content like mobile phone games in mind. We try to have very lowpoly lod stages when possible.
Posted By: ratchet

Re: Barbarian bundle Animated characters - 08/24/10 23:14

Lot of people involves in Iphone games with 3D engines supporting them more and more. Apples Istore is a the key of the success also !
I know that not going in details with Gimp 2 or Zbrush can be frustrating a lot, specially when you can achieve great details and things with great 2D and 3D software laugh

If i had to make very low poly characters for Iphone i think
i would go from some software like 3D Coat and do a Retopo to make it. It would save lot of time caus i would have the base texture OK with a baked normal map.
But for a skilled texture artist, the traditionnal method of modeling and texturing would do as good and better sometimes !
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