Multitexturing i don't get it

Posted By: Michael_Schwarz

Multitexturing i don't get it - 03/16/06 22:46

Hello,

since im totally new to A6' shader crap, im currently trying to get multitexturing shaders for terrains to work. Actually i am using the ffp5(?) shader from steempipe. The problem is, I don't absolutely get what image files and what skin have to be what exactly and what colors I do need for the blendmap.

If someone could help me there with some images that would explain that, it would be very appreciated.

(yes i did use the forum search and the wiki, but i don't get the things without pics)

best regards
mike
Posted By: fogman

Re: Multitexturing i don't get it - 03/17/06 09:37

Take a look at the Gamestudio Magazin, Frank has written a tutorial about multitexturing. It explains the effect very well.
Posted By: Anonymous

Re: Multitexturing i don't get it - 03/17/06 15:34

You might want to have a look at SMEE Editor 2.0.

There, you can adjust values and change settings without having to recompiling your script every time you want to see the effect of a shader, like multitexturing, environmental bumpmapping, etc.
Posted By: GhostwriterDoF

Re: Multitexturing i don't get it - 03/18/06 23:45

OOO this looks very interesting...

Thanks Grayson Peddie.
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