Post Processing Shockwave / Ripple Shader

Posted By: pegamode

Post Processing Shockwave / Ripple Shader - 07/03/17 20:22

Hey there,

I want an object send out some kind of shockwaves.
Quite similar looking to this one:

https://www.youtube.com/watch?v=aOjEykDmSNE

But I need it as a post processing shader.

In the forum I found this one

Shockwave Shader

But I need more small circles floating away from the object like in the water ripple shader.

Any idea how to achieve that?

Best regards,
Sascha.
Posted By: txesmi

Re: Post Processing Shockwave / Ripple Shader - 07/04/17 15:06

Hi,

do you want a surface react to the light as in the example? or just a screen space distortion?
Posted By: pegamode

Re: Post Processing Shockwave / Ripple Shader - 07/04/17 15:24

Hi,

a screen space distortion should be sufficient.
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