shader particle, how?

Posted By: JrBB

shader particle, how? - 03/27/15 06:17

Hi all,

I'm newbie, I do not know programming.
I want to learn(or example) how to move mdl model(not sprite) texture(skin1,skin2...etc) UV, roll, scale, alpha...... use shader code in game.

HELP ME
Posted By: AceX

Re: shader particle, how? - 03/27/15 17:35

Read the manual...you'll learn how this engine works.
After that you're ready to make a game in case you understand how to use 3DGS.
Don't start with a game like NFS or Counter-Strike..because you'll fail...What I said is from my experience..I've worked on a game but I decided to learn more to get my game game better.Good Luck and don't forget..Ask us when you have problems.
Posted By: Superku

Re: shader particle, how? - 03/27/15 18:56

Why is the title of your thread "shader particle"?
I'm not completely sure what you want to achieve, only manipulate the texture of an object?
I suggest you read the following shader tutorial (excluding the postprocessing stuff):
http://www.conitec.net/shaders/
Then you can take the diffuse shader example and experiment with it, like add a shift on InTex/ OutTex or stuff like that.
Posted By: Dooley

Re: shader particle, how? - 03/29/15 04:13

I would suggest not starting with shaders. Start with the basics of game design. The manual is a great reference to have, but you should probably start with a tutorial, like the ones at http://www.3dgamestudio.com/

Good luck. My personal advice would be to stick with it. You will run into barriers, and sometimes it will seem impossible, but there are always ways to accomplish what you're trying to do, even if it doesn't work the first time ... or the second time ... or the twelfth time laugh
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