Shaded adds outlines and lines

Posted By: Anonymous

Shaded adds outlines and lines - 08/27/14 21:29

Hi, would anyone give me information about the outlining type shaders. Like the toon-shader that can outline the character. Some working knowledge would help me understand if what I would like to do can work.

NOTE* New post and different idea not related to the painted-shader post.
Thank you
Mal
Posted By: Kartoffel

Re: Shaded adds outlines and lines - 08/27/14 22:26

I'm not a fan of 'traditional' toon outline shaders since they render the geometry a second time, just with black textures, inverted normals and a bigger scale to create an outline effect.

I like using a depthmap with simple edge detection (the outline is based on the depth difference between the shaded pixel and the pixels surrounding it)

Edit: Here's an example, what the technique that I've described (kind of) looks like:



but note that I've rendered that screenshot in blender, so the quality of the outline (especially the antialiasing) is higher than in most shaders.
Posted By: Anonymous

Re: Shaded adds outlines and lines - 08/27/14 23:42

Awesome + awesomeness * 10

Wow..
Posted By: MatAllum

Re: Shaded adds outlines and lines - 09/18/14 03:06

Render or not, it looks pretty impressive. Any examples of a 3dgs-compatible version?
Posted By: FEL

Re: Shaded adds outlines and lines - 09/18/14 14:17

Is there any where to Set a Col... Oh fuck this i just will show u a Picture XD




See that blue bright foggy focus? That ould be a nice shader :3
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